Jeremy Rogers at The Sound Keeper has just come out with a great new blog post on one of the most iconic film sound effects: the Indiana Jones punch. In the post, he recreates the sound, breaking it down step by step with great example clips and a detailed tutorial video. Head over to his post to check it out! … [Read more...]
Designing Silence
"Ideally, for me, the perfect sound film has zero tracks. You try to get the audience to a point, somehow, where they can imagine the sound. They hear the sound in their minds, and it really isn't on the track at all. That's the ideal sound, the one that exists totally in the mind, because it's the most intimate. It deals with each person's experience, and it's obviously of … [Read more...]
Review: Sound Librarian Sound Recording Workshop
As Designing Sound’s month devoted to Silence comes to an end, what better time to take a look at a remarkable video course that delves into the vast and interesting world of effective sound recording. The Sound Recording Workshop (video/audio series) comes to us from Sound Librarian and presenter Stephan Schütze. … [Read more...]
Silence is the Sound of Listening
"One can look at seeing but one can't hear hearing" - Marcel Duchamp As you may know, silence is the topic chosen for this month here at Designing Sound. One may think silence is not existent if we value it as an absolute sonic absence, but here I'm going to examine its role and possibility towards the act of listening to sound, silencing, not as that state of complete sonic … [Read more...]
From Wax to Bits: Dynamics of the Film Sound Medium
As dynamics month comes to a close, I thought it would be fun to talk about the evolution of film sound mediums and how they impact dynamics. Since the widespread introduction of sync sound to films in the early 20th century, the technologies involved have changed quite dramatically. From experiments with wax cylinders and phonographs to magnetic tape and Dolby Digital, each … [Read more...]
Rewind…Audio Implementation Greats #3: Crackdown – Realtime Worlds
In the run-up to this month's reverb theme, former contributor Damian Kastbauer suggested we re-run this article he put together discussing the game Crackdown for XBOX. The article may be two years old, but the content remains undeniably relevant. Never one to ignore good suggestions, here we are... One area that has been gaining ground since the early days of EAX on the PC … [Read more...]
DTS presents: Music Sound Design with Diego Stocco
Join Diego as he shares with you how soundtracks can be generated by playing unlikely sources. Whether it’s amplifying a tree or wringing harmonious noise from a trash can, this auditory-focused workshop will have you searching for soundwaves in new places. Video … [Read more...]