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“The Insiders Guide to Music & Sound for Mobile Games”, New eBook by Ben Long

March 21, 2011 by Miguel Isaza

Ben Long has released a new eBook called "The Insiders Guide to Music & Sound for Mobile Games". Mobile is by far, the fastest growing sector of the video game industry. New mobile devices appear almost weekly, each promising heightened user experience. This has created new challenges for audio professionals. Join Ben Long as he reveals the creative, technical and business … [Read more...]

New Game Audio Challenge Coming

March 17, 2011 by Miguel Isaza

Shaun Farley, the same who run the monthly sound design challenge on his blog, has announced a new game audio challenge which will be held during April. Here's what Shaun said: I’ve been working with Damian Kastbauer and Jeff Seamster to develop a video game oriented challenge that ABSOLUTELY anyone can participate in, regardless of your experience (or lack thereof) in that … [Read more...]

New Book: The Game Audio Tutorial, A Practical Guide to Sound and Music for Interactive Games

March 14, 2011 by Miguel Isaza

Richard Stevens and Dave Raybould have finished a new book the will be published by Focal Press. It's called The Game Audio Tutorial, described as "a practical guide to sound and music for interactive games". They've also launched a website where the readers will be allowed to enjoy some cool stuff, including a unique tutorial game level, twenty 10-minute tutorial videos, a … [Read more...]

Game Audio Podcast #9 – GDC 2011 Game Audio Wrap

March 11, 2011 by Miguel Isaza

Damian Kastbauer and Anton Woldhek have published a new episode of Game Audio Podcast discussing stuff from the recent GDC 2011. In which Damian & Anton discuss highlights from the 2011 Game Developers Conference with a focus on super sessions, off the hook parties, and the impression of a procedural audio groundswell. Listen - GAP Episode #9 … [Read more...]

Stefan Strandberg on the Sound of “Battlefield 3″

March 3, 2011 by Miguel Isaza

Game Informer has published a great video interview with audio director Stefan Strandberg talking about the sound of Battlefield 3. Among several things, he explains the approach on the sound design in Battlefield 3, talks about the new challenges on this title and also shares some footage from a very unique recording session the audio team had. The award-winning team behind … [Read more...]

Game Audio Podcast #8: Interactive and Dynamic Mixing

February 28, 2011 by Miguel Isaza

The eighth episode of Game Audio Podcast has been released and features Rob Bridgett (Radical Entertainment) Kristofor Mellroth (Microsoft Game Studios) and David Mollerstedt (DICE). Listen/Download: Game Audio Podcast #8 … [Read more...]

Waves Interview with Ben Minto

February 24, 2011 by Miguel Isaza

Waves Audio has published a very cool interview with sound designer Ben Minto. Let's read: Ben Minto is an Audio Director/Sound Designer working out of EA DICE’s Stockholm studio. Over his 12 years working in the games audio industry, he has accumulated vast insight and knowledge into all aspects of field recording, sound design, and production. Ben’s credits include audio … [Read more...]

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