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Community Field Recording Tips From creativefieldrecording.com

November 25, 2016 by Michael Klier

In a recent article over at creativefieldrecording.com, Paul Virostek shares a range of insightful community tips on field recording collected during his field recording survey. You can read the full article here.   … [Read more...]

Focus on your design. Quickening your workflow in Pro Tools.

August 11, 2016 by Marco Saez Martinez

So you’ve just been handed in some video with no sound in it, and you’ve been asked to finish your work later tonight. Yet you don’t know whether you’ll be able to accomplish your task on time or not. This is a more common situation than you may think.You might have been in the industry for quite some time, and so you’ve developed your own methodology. If you haven’t, or … [Read more...]

CREATING TUTORIALS:

July 15, 2016 by Ashley Coull

How to develop successful tutorials, using marketing strategy from Motion and Brand Designer, Anthony Prats and advice from composer/sound designers, David Earl and Akash Thakkar. Whether we're aware of it or not, we are constantly being exposed to tutorials. Sometimes it’s because we’re actively searching for how to do something, but other times, we merely run across … [Read more...]

News – Film Sound Guru Randy Thom’s New Blog

February 29, 2016 by admin

There's no doubt the sound design community is one blessed with some fantastic artists who are surprisingly willing to share their experiences and insights. This fact was confirmed recently with Randy Thom's announcement of a new blog discussing film sound. The blog, found here, already features three brief but insightful posts from Thom, and will no doubt be a source of … [Read more...]

Bellingham Audio in Games Event (BAIGE)

January 18, 2016 by Luca Fusi

Community spotlight on: the Pacific Northwest, a uniquely concentrated locus of game audio talent goings-on. Every month, Vancouver and Seattle both host up an in- to semi-formal gathering for like-minded designers and composers, usually alternating developer showcases and bar crawls. Lots of cities do these, but it seems like these ours are particularly … [Read more...]

News: A Sound Effect – Make Your Own Christmas SFX

December 21, 2015 by admin

In keeping with the festive spirit of the holidays, Asbjoern Andersen of A Sound Effect has compiled a collection of brief guides on how to create some iconic Christmas sound effects. Head over to the blog to find some quick and useful tips on recreating some very familiar SFX-- but don't be fooled, these tips will help you long after the new year rolls round! … [Read more...]

News: Steve Green & Giant Squid Studios – Audio Narratives

December 15, 2015 by admin

As sound designers, our jobs usually entail creating a vivid sonic world to accompany a narrative. But often, the nature of the worlds we are creating presents some unique challenges; there's no doubt this was the case on ABZÛ, an upcoming underwater exploration game from Giant Squid Studios. In a recent blog post, Giant Squid's sound designer Steve Green delves into their … [Read more...]

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