As has come before; many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span…Please bare with us as we traverse the abstract canals of audio musings. This weekend I have a filmmaking … [Read more...]
Designing to Noir: An interview with Mike Forst and Kevin Dusablon
As the capabilities of technology expand, we are seeing a migration of the methods in which people consume their entertainment. The once standard form for our generation, linear multimedia, has exploded into a multitude of niche markets. From in-home chatbots or consumer grade robots to VR, AR, and MR, people are finding new ways to have fun. And for the content creators behind … [Read more...]
Sunday Sound Thought #81: Taking a Page from the Lessons of Screenwriters
A few days ago, I stumbled on a book by screenwriter Brian McDonald called, ‘Invisible Ink: A Practical Guide to Building Stories that Resonate.” Initially, I thought it would be a good read in the indirect sense that I could gain a better understanding of how story ideas are developed into films, TV shows, or novels. But then it sort of hit me: there are structures that create … [Read more...]
Learning to Listen – Wildeye’s Sound Recording in Iceland Course
Do you want to do more field recording? Sure, we all do. Recorded sound is at the core of so much of our craft, and so the art / act of getting somewhere afield, pointing a microphone and capturing sound feels like one of those fundamental skills we all should know. You know, like fixing a flat or painting a living room. Except that I rarely change a flat--certainly not … [Read more...]
The Story in Surround – Game narrative and sound
I recently came across the Frictional Games blog and have spent the last few weeks trawling through it’s archive. It provides a wealth of informaiton on game design, and in particular discussions on the point of game narrative. One particular post, 4 Layers, a narrative design approach, written by Thomas Grip, Frictional's creative director, raised the concept of the mental … [Read more...]
Sound One Studios Tour
[vimeo]http://vimeo.com/19688642[/vimeo] SoundWorks Collection has published a new video profile, featuring the creative talent of Sound One Studios talking about the story of the facilities and also about their workflow, collaboration and approach. The history and creative talent that fill the halls of Sound One is a who’s who of the New York film and audio community. Many … [Read more...]
The Story Behind Designing Sound
Some of you might be curious about how Designing Sound started and why it was created. Also, several of you have wondered about who I am and what's my "real-life" work. Well, I answered all those things for my friend Gianpaolo, in an interview for the great SounDesign Blog. I talk about Designing Sound, Sonic Terrain, my Spanish sound design blog, and several things about me … [Read more...]