GETTING THE RECORDINGS Recording is one of the most fun parts of the sound experience for me, yielding fresh material to work with and inevitably leading to unexpected ideas. I consider it central to the sound design process. Part of the fun is the stories you're left with. While recording, I've: Caught a microphone zeppelin on fire while doing stovetop ignition bursts … [Read more...]
Game Audio Podcast #3 Available Now
The third Game Audio Podcast is available now for download. This time the discussion is about "Interactive and Dynamic Music", with special guests such as Vincent Diamante (Composer/Sound Designer), Scott Morton (Composer/Sound Designer) and Wilbert Roget (Composer, Music Editor/Implementer). They also talk about some news featuring software such as Hybrid Reverb 2 – Zappa IR … [Read more...]
Video Interviews: The Hurt Locker
Wait the Oscars were last weekend? Hurt Locker blew up winning both sound categories, positioning sound soup and re-recording mixer Paul Ottosson up on stage for back to back acceptance speeches. Production sound mixer Ray Beckett was the only other sound winner for the film sharing the mixing award with the Swedish ex-sniper. Below are a few interviews with Paul and Ray(the … [Read more...]
Audio Implementation Greats #5: Ambient – The Hills are Alive
In a continued attempt to shed light on some of the best examples of Technical Sound Design in the current generation, I'd like to call attention to several titles that have pushed the envelope when it comes to the art of ambience. The all encompassing experience of “being there” in a game, where the sense of place is encapsulated in the sound of the environment. Stepping … [Read more...]
Erik Aadahl Special: All About the Sound of "Transformers"
Transformers has been one of the most important titles for Erik Aadahl's career. As we are on his special, I take the opportunity to do a mashup of articles, interviews, and videos, trying to put all the info about Transformers and Transformers: Revenge of the Fallen I found in the Internet, including also material from the rest of the crew on the mix, dialogue and foley. Also … [Read more...]
Exclusive Interview with Jeremy Peirson and Laurent Kossayan, Sound Supervisors on "The Crazies"
Jeremy Peirson (JP) and Laurent Kossayan (LK), sound supervisors on Breck Eisner's "The Crazies" took some time out of their schedule to rap about the sound design for the remake of George Romero’s 1973 horror film by the same name. DS: In an interview with Colider.com, Director Breck Eisner explained, "The town is pretty much a character in the film at the beginning and then … [Read more...]
Interview with Bay Area Sound Team
Julian Kwasneski, Jared Emerson-Johnson, and Damian Kastbauer, the guys at Bay Area Sound had a nice interview at MOJO, talking about his work on the company, the previous titles they worked on, and more. If you’ve played any game listed in the Mojo database, there’s a good chance that you’re familiar with the work of Bay Area Sound or the seasoned team behind it. Formed in … [Read more...]





