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Art and technique of sound design

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The Sound Design of "Splinter Cell: Conviction"

April 28, 2010 by Miguel Isaza

WatchMojo takes a trip to Ubisoft Montreal to explore the sound design of Splinter Cell: Conviction. They talk with Vincent Gagnon, Lead Audio Designer of the game. … [Read more...]

Walter Murch in "Three Fathers of Cinema"

April 27, 2010 by Miguel Isaza

Detailed analysis on the beginning of cinema. The possibilities of film-making as a languaje, exposed from the perspective of the great editor (and first to be referred as "Sound Designer"). Vía: U.S.O Project … [Read more...]

"How to Train Your Dragon" – Exclusive Interview with Randy Thom, Jonathan Null and Al Nelson

April 26, 2010 by Miguel Isaza

I loved "How to Train Your Dragon", the latest Dreamworks animated film. The storytelling and animation was top-notch, luckily the sound dept. followed suit. Below is an interview with the leads of the post sound crew discussing their work on the film. Many thanks to Sound Designer Randy Tom, Sound Supervisor Jonathan Null and Sound Designer Al Nelson for answering the … [Read more...]

Chuck Russom Special: Recording Fireworks

April 26, 2010 by Miguel Isaza

Fireworks are one of those things that really brings out the kid in you. They are also make a good subject for sound recording. Even the small ones often have cool sounds that can be useful in sound design. My favorite firework is the ground bloom flower. It is also known by other names like TNT Flower, Ground Spinner, etc. It is around the size of an M80, spins around on … [Read more...]

Recording Karts

April 26, 2010 by Miguel Isaza

Tim Prebble has published a detailed post on his blog, talking about a kart recording session he had recently. He talks about different techniques he used on the recording, equipment, funny stories and more. Exactly a week ago today, I had that nervous sense of anticipation when you have a major record session happening that day. And at times like that I remember the words of … [Read more...]

Chuck Russom Special: Using Sound Libraries

April 23, 2010 by Miguel Isaza

One of the readers asked if I could give some tips on how to process library sounds and what to do when you can’t record your own source. It is a common misconception that sound teams that work on films, AAA game titles, or teams that do a lot of sound recording do not use commercial sound libraries. The fact is, no matter how large the budget, or how much time you have to … [Read more...]

Review: HISS and a ROAR – Vegetable Violence

April 23, 2010 by Miguel Isaza

Some days ago, Tim Prebble launched his new sound effects label called HISS and a ROAR and the first library: Vegetable Violence. The Library The name is pretty self spoken: lots of crazy vegetables being killed and mutilated by Tim. There are different formats and qualities of the library. I have the “Max” version, which I really recommend if you work on sound design. Why? … [Read more...]

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