Guest contribution by the fine folks at TONSTURM As the theme of this month is destruction we are really happy to be invited on Designing Sound to share our stories about the production and creation of our latest sound effect library: TONSTURM | Massive Explosions: … [Read more...]
As Chris Rock Said…Be POLITE
This article is about one of those universal inevitabilities that surrounds recording in the wild, dealing with the police. Sooner or later, we all have our encounters with them. Before I go further, let me lay out the persepective with which you should read this. I am not a lawyer. This article should not be construed as legal advice. What follows is a set of common sense … [Read more...]
Budget Implications in Game Audio Production
Former DesigningSound.org featured sound designer of the month Rob Bridgett has posted up a healthy summary of considerations faced by game audio professionals during a typical development. Issues of planning, budget, and resource management are discussed at length towards providing solutions to some of the common pitfalls inherent in managing large teams of creative … [Read more...]