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Art and technique of sound design

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Become a Designing Sound Correspondent

June 23, 2016 by Shaun Farley

Back in April, we put out an open call for new contributing editors. Holy crap, were we overwhelmed by the response! Over 50 people stepped forward and threw their names into the hat. Going through all of that data wasn't easy, and we didn't have the opportunity to sit down and speak directly with all of you. We've selected our new "staff" and are busy getting them up to speed, … [Read more...]

Introducing Designing Sound Exchange!

June 21, 2016 by Shaun Farley

We've got a brand new feature on the site today! We've added a discussion area... Welcome to Designing Sound Exchange! We're calling it a discussion area and not a forum, because it's not really set up like a forum. Many long time readers may remember a site called Social Sound Design, and we've modeled DSE after it. If you remember how that site was, before it merged with … [Read more...]

Media Sound Hamburg – Including Master Class with Randy Thom

May 9, 2016 by Shaun Farley

From July 8th through July 17th, Internationale Film Fernseh und Musik Akademie will be hosting Media Sound Hamburg; its 6th International summer school for film music, game music and sound design. The event will be taking place at Elsa-Braendstroem-Haus in Hamburg-Blankenese, Germany. Additionally, Randy Thom will be presenting a separate Master Class July 8th through 10th … [Read more...]

Remembering Jory Prum

April 24, 2016 by Shaun Farley

The game audio community would like to recognize the passing of a friend, innovator, and legend in Jory Prum who passed late last week. From his parents: We are deeply heartbroken that our son, Jory Kyle Prum, passed away last night, April 22, 2016. We placed him in God's hands and he was taken around 9 PM. We were by his side as he took his last peaceful breath and … [Read more...]

News: Sounds of Star Wars Battlefront, Part 1

February 9, 2016 by Adriane Kuzminski

Stormtrooper is thrown by the blast of a massively destructive grenade called the Thermal Imploder

In Part 1 of this blog series, EA DICE invites you to hear from the sound designers of Star Wars: Battlefront as they break down the anatomy of their favorite sounds. Does the inhaling blast of a thermal imploder give you a Pringles complex, prompting you to lob them one after another until your lack of strategy causes others to wonder if Jar Jar Binks is on the battlefield? … [Read more...]

“Deconstructing the Soundtrack” Master Class in London

October 9, 2014 by Shaun Farley

The School of Sound (the folks behind The New Soundtrack academic journal and the School of Sound International Symposiums) and the London Film School are teaming up again to offer a 2 day Master Class on October 25th and 26th in London. The seminar will be conducted by Stephen Deutsch, Larry Sider and Annabelle Pangborn. Experts Larry Sider, Annabelle Pangborn and Stephen … [Read more...]

Patch a Day Challenge

October 6, 2014 by Shaun Farley

Anton Woldhek, whose name you may recognize from the Game Audio Podcast, is a little excited for this month's theme. So excited, in fact, that he wants people to join him in a "patch a day" challenge. I think it's a great idea, though I'm doing a bit too much traveling at the moment to probably get started on it until next week (though I suppose my Pure Data Wavetable … [Read more...]

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