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Games Meet Films: What the Two Industries Can Learn From Each Other

February 24, 2010 by Miguel Isaza

Here is an interesting video from an event called "Games Meet Films" with a panel discussion and Q&A at Pienwood Studios on 16th February and hosted by Dennis Weinreich (MD of Film and TV Post Production at Pinewood Studios Group). They talk about the audio production process on games and films and discuss what the two industries can learn from each other and what are the … [Read more...]

Avatar Sound Panel with Director James Cameron, Producer Jon Landau and the "Avatar" Sound Team

February 16, 2010 by Miguel Isaza

SoundWorks Collection has a new surprise! More than 47 minutes of video featuring Director James Cameron, Producer Jon Landau and the "Avatar" Sound Team (Supervising Sound Editor / Sound Designer / Sound Re-Recording Mixer Christopher Boyes, Sound Re-Recording Mixer Gary Summers, Sound Re-Recording Mixer Andy Nelson) on the Avatar Sound Panel conducted at the Fox Studios, … [Read more...]

Charles Deenen Special: Experienced Sound

February 11, 2010 by Miguel Isaza

The following article is an excerpt from “The future of sound design” lectures done during GDC, VFS and DFF between the periods of 2006-2007 by Charles Deenen. Rewritten for “DesigningSound.org”. The Future of Sound Design in Video Games, Part 2 Every day in our life, sounds occur. Our brain thinks about virtually every sound we hear, and depending on how we’re connected with … [Read more...]

Charles Deenen Special: The Future of Sound Design in Video Games [Part 1]

February 9, 2010 by Miguel Isaza

THE FUTURE OF SOUND DESIGN IN VIDEO GAMES, Part 1 The following article contains excerpts from the “Future of Sound Design” lectures at GDC, VFS and Dutch Film Festival originally presented in 2006. Please note that certain expressions are personal opinions, and cannot be read as “fact”. In our endless passion to make games have a similar, or exceeding sound-scape experience … [Read more...]

Notes About the Sound of "Watchmen" at the MPSE Discussion Panel

December 17, 2009 by Miguel Isaza

A few days ago I talked about a MPSE Discussion Panel called "Watchmen - Superhero Sound", which took place on December 8 at Hitchcock Theater, Universal Studios. Then you can read some notes taken from the show and wait for Michael Coleman said on Twitter that he would be there filming the show to publish on SoundWorksCollection (I guess). I hope to see that video on the … [Read more...]

Scott Bilas Shares Wwise Tour Goodies and Tornado Outbreak Project File

December 16, 2009 by Miguel Isaza

Scott Bilas Senior Engineer at Loose Cannon Studios had a presentation on the last Wwise Tour 2009 at Seattle, with Robert Ridihalgh, co-founder OMNI Audio. They talk about Tornado Outbreak and the Wwise implementation on the game. Scott is sharing on his blog the presentation files with the slides of his lecture at Seattle, and the Wwise Project File for the game. On Tornado … [Read more...]

MPSE Panel Discussion About the Sound of "Watchmen"

December 6, 2009 by Miguel Isaza

Motion Picture Sound Editors proudly presents a panel discussion and Q&A of the Warner Bros. Pictures/Paramount Pictures/Legendary Pictures feature Watchmen. Directed by Zack Snyder (300, Dawn of the Dead), this epic realization of the famed Watchmen graphic novel takes audiences on an incredible journey of vision and sound. Join Academy Award®-winning Re-recording Mixer … [Read more...]

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