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Art and technique of sound design

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Some Peculiarities of Audio Shop Talk

May 11, 2017 by Richard Gould

This is a guest post by Timothy Muirhead, a sound editor based out of Toronto and also co-host of the Tonebenders sound design podcast. You can reach him via twitter @azimuthaudio. M.O.S. ….. We all know this means that no sound was recorded with the with the visual at hand. Most of us have heard that the origin of the M.O.S. is that a German director working in … [Read more...]

Sunday Sound Thought #60 – A Perspective on the Growing Pains in VR

February 19, 2017 by Richard Gould

The term "VR" encompasses it all. The platform, the technology, the medium, the content, all of which are experiencing a rapid development, rapid failure period during which we have no agreed upon procedures or format. Currently we have just a few key players developing different pieces of hardware with different capabilities and its yet to be seen whether they will continue to … [Read more...]

Sunday Sound Though 23 – Training the Audience?

June 5, 2016 by Shaun Farley

As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… I was watching Indie Game: The Movie on Thursday for the first time (yeah, I'm a little late on seeing it), and … [Read more...]

Sunday Sound Thought 5 – Unexpected Language

January 31, 2016 by Shaun Farley

As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… All sound communicates. Sound is the result of a physical event. Whether it be the wind blowing through the … [Read more...]

Exclusive Interview with Dave Whitehead, Sound Designer of District 9

November 19, 2009 by Miguel Isaza

District 9 was one of my favourite films of this year, an amazing story, outstanding visual effects, and really great sound design, by Dave Whitehead, new zealand sound designer with more than 15 years in the Industry. I have a nice talk with Dave about the sound of the film, the sound effects, the alien's language and more, don't miss it! Designing Sound: First of all tell us … [Read more...]

The Importance of Video Game Localization

November 10, 2009 by Miguel Isaza

George Spanos has published a new article on his website Game Sound Design, talking about the importance of video games localization and his role in game audio production. Video game localization is the process whereby a game's primary language is translated into other languages in order to accommodate foreign speaking gamers. Many video game publishers require their titles to … [Read more...]

Language Design Techniques for Sound Designers

October 23, 2009 by Miguel Isaza

Language Design for Sound Designers, an amazing article created by Darren Blondin. I read it last year, but found it again while reviewing my bookmarks. I got the idea of sharing it on Twitter and I noticed that various people didn't know about that (and they really liked it!), so for those who don't use Twitter or don't follow Designing Sound @ Twitter, I decided to make this … [Read more...]

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