This is a guest contribution by Boston-based composer/sound designer Renzo Heredia. My takeaway from GDC was this essential rule in life: Be the change you want to see in the world. If it doesn’t exist, create it yourself. This applied to all of the knowledge I learned from talks and seeing how powerful a community can be. Whether you are creating a unique musical … [Read more...]
MPR Top Score – “an in-depth listen to video game music and talks with the people who make it”
The line between music and sound can sometimes be incredibly thin, and so I think it is worth noting the recently launched Minnesota Public Radio series of interviews with video game music composers that exposes some of the process and insight behind the scenes presented in tersely edited podcast format. The series provides some great background on game music in general as well … [Read more...]
All about the Sound of Dead Space
There is no doubt that Dead Space was one of the best games of 2008 and personally, the best game sound design and music of that year. I have collected some information and videos about the sound on this game, let's see.. Developer: Visceral Games Publisher: Electronic Arts Game Engine: Godfather Game engine Platforms: PlayStation 3, Xbox 360, Microsoft Windows Genre: Survival … [Read more...]