Learning your first DAW is a challenging and memorable experience, and for those of us in game audio, learning audio middleware brings similarly insightful rewards. Not only can you experience the uncanny magic of syncing sounds to animations, you can also witness the characters and environments come alive with even the simplest of audio assets. Before you know it, you've … [Read more...]
Interview With Composer/Sound Designer Yuki Ichiki
Welcome Japanese readers. The Japanese version of the interview is below the English version. ようこそ日本の読者の皆様。インタビューの日本語版は、英語版の下に掲載されております。 As I mentioned in my interview with Tomoya Kishi: Japanese video game composers and musicians get a good bit of coverage and acclaim over in the West, but the people making the booms and whoosh sounds don’t seem to get much visibility. … [Read more...]
Capcom Audio Director Tomoya Kishi Interview
Japanese video game composers and musicians get a good bit of coverage and acclaim over in the West, but the people making the booms and whoosh sounds don't seem to get much visibility. To that end I reached out to Tomoya Kishi, who is the Audio Director and Senior Manager of Audio Design and Production at Capcom: "Tomoya Kishi joined Capcom in 2001, beginning his career as … [Read more...]
The Sound of 'Spirited Away'
Three videos about the sound and music of the amazing japanese animated film 'Spirited Away' … [Read more...]