In the last decade or so, Japanese Animation (more commonly known as Anime) has taken the cultural world by storm. Large conventions across North America attract hundreds of thousands of visitors annually while streaming services dedicated entirely to Anime have millions of subscribers watching every day. Just as modern manga artists share common influences to their art … [Read more...]
A Look at CRIWARE Audio Middleware – with Adam Levenson
Learning your first DAW is a challenging and memorable experience, and for those of us in game audio, learning audio middleware brings similarly insightful rewards. Not only can you experience the uncanny magic of syncing sounds to animations, you can also witness the characters and environments come alive with even the simplest of audio assets. Before you know it, you've … [Read more...]
New SFX Libraries: November Recap
(Source: Flickr) If you are releasing a new SFX library and you would like it to be included in our recap, send us the details with our SFX Independence Submission Form. Please only notify us of libraries that were released within the last month. In this month's SFX recap we hear the soundscapes of Berlin & Japan, adventure games, scary horror sounds & … [Read more...]
The Japan Sound Effects Collection Interview
At the time of writing, recent graduate and field recordist Chris Trevino has a Kickstarter campaign called "The Japan Sound Effect Collection" which he plans to be a collection of ambiences, train passes, and walla. Chris was kind enough to answer a few questions about his current campaign. Designing Sound: Tell us a little bit about your own background in sound and field … [Read more...]
Audio Interviewing Audio: Tomoya Kishi and Kenneth Young
Below is an interview I conducted between Capcom's Tomoya Kishi and Media Molecule's Kenneth Young. I started them off with a few questions and let them go back and forth from there. I hope you enjoy reading the interview as much as we had putting it together. Jack: Please introduce yourself and tell us about your experience in audio. Kenny: My name is … [Read more...]
Interview With Composer/Sound Designer Yuki Ichiki
Welcome Japanese readers. The Japanese version of the interview is below the English version. ようこそ日本の読者の皆様。インタビューの日本語版は、英語版の下に掲載されております。 As I mentioned in my interview with Tomoya Kishi: Japanese video game composers and musicians get a good bit of coverage and acclaim over in the West, but the people making the booms and whoosh sounds don’t seem to get much visibility. … [Read more...]
Capcom Audio Director Tomoya Kishi Interview
Japanese video game composers and musicians get a good bit of coverage and acclaim over in the West, but the people making the booms and whoosh sounds don't seem to get much visibility. To that end I reached out to Tomoya Kishi, who is the Audio Director and Senior Manager of Audio Design and Production at Capcom: "Tomoya Kishi joined Capcom in 2001, beginning his career as … [Read more...]