An Interview with San Francisco Bay Area theater Sound Designer, Jake Rodriguez As someone who deals mainly in game audio, you can probably understand why sound for theater isn’t something that I’m a resident expert on. Luckily, for this month’s Sound for Live Theater theme, I was able to catch up with someone who has made a name for himself as a Sound Designer for the San … [Read more...]
Audio Experience Design with Pure Sound
Pure sound design, or the idea of designing without visuals or reference, is a unique experience facing many designers both professionally and personally. Sometimes we take on the challenge of pure sound design because we feel it will better ourselves or the pipelines that we create. Other times, it is sprung upon us, forcing us to react and adapt. To learn more about how pure … [Read more...]
A Decade in the World of Audiocraft – An Interview with Rhonda Cox
We're excited to bring you an interview with Rhonda Cox which was originally slated for March 2015 during our "Women in Audio" theme. It had to go though some PR approval and we're now thrilled to be able to share it with you. Rhonda has been in the games industry for over a decade and is currently an Associate Producer at Blizzard Entertainment where she oversees task … [Read more...]
Reaper Tutorial Series – An Interview with David Farmer
Tutorials. We all watch them, we all know that at some point in time, we will be reaching for that search bar when we are trying to overcome a particular hurdle, and you can guarantee that there is an answer to be found in the darkest corners of the Internet. Although the resulting content and indeed source of the result can be, let’s say, questionable at times. So when you … [Read more...]
News: April Tucker Interview
Episode 42 of the The Sonic Garage Podcast features an interview with April Tucker. April has worked in Los Angeles for over a decade in a variety of post-production audio roles: Re-recording mixer, sound editor, music editor, music/scoring mixer, ADR engineer, and Foley engineer. She has worked on television series for all the US major networks, over a dozen cable networks, … [Read more...]
CREATING TUTORIALS:
How to develop successful tutorials, using marketing strategy from Motion and Brand Designer, Anthony Prats and advice from composer/sound designers, David Earl and Akash Thakkar. Whether we're aware of it or not, we are constantly being exposed to tutorials. Sometimes it’s because we’re actively searching for how to do something, but other times, we merely run across … [Read more...]
Playing with the Boundary: An Interview with Eduardo Ortiz Frau
Eduardo Ortiz Frau is a freelance game audio designer based in Austin, TX. He has worked in audio and music production for over ten years and has been working in sound design for games since 2011. He's worked on titles like The Stanley Parable, Apotheon, and Neverending Nightmares. Eduardo Oritz Frau was kind enough to answer some of our questions about his work including … [Read more...]






