I really liked the lastest Transformers game called "Transformers: War for Cybertron". The game is really great and the work in the sound was brilliant, so I talked to the guys at High Moon Studios' sound team asking some things about the audio work on the game. Thanks go to all the guys on the team for taking time to answer my questions! Transformers: War for Cybertron - … [Read more...]
An Interview Don Sylvester, Supervising Sound Editor on “Knight and Day”
The guys at Sound Dogs have published on his blog an interview with Supervising Sound Editor Don Sylvester, talking about his work on "Knight and Day". What would you say was the most challenging part of the project? DS: “The most challenging part of this project was the fact that this show was on a super fast schedule, and we were cutting sound effects on scenes that were … [Read more...]
Audiokinetic Customer Profile: Interview with Martin Stig Andersen, Sound Designer/Composer on "LIMBO"
Audiokinetic has published a new customer profile, featuring an interview with Martin Stig Andersen, Sound Designer and Composer on Playhead's LIMBO. After setting the game world abuzz at GDC and winning multiple awards at the Independent Games Festival, Denmark based independent platform developer Playdead are set to release their highly anticipated LIMBO game on July 21st, … [Read more...]
AudioMedia – Game Sound Special 2010
The July's Issue of AudioMedia is also available for viewing online (or download) now, including a very cool Game Sound Special featuring: The Sound of "Uncharted 2: Among Thieves" 20 Years and Beyond - Dan Bardino glances at where games audio has come from, and peeks at the future Games - A Serious Business - Richard Wilson talks about TIGA All in the Mix - Garry Taylor … [Read more...]
"Fireworks" and "Skateboard", Two New SFX Libraries of Chuck Russom FX (With Exclusive Q&A)
Chuck Russom has released two new libraries on his collection. The first one is a limited library (Available only through July 31, 2010) called Fireworks: Fireworks is a special "Limited Edition" sound library. A few years back, I record some small fireworks to have for my personal library. These sounds have proved useful over the years when designing sounds like magical … [Read more...]
Bruce Tanis Special: Exclusive Interview
Let's get started with this new special. Here is a great talk I had with our special guest Bruce Tanis talking about the general aspects of his career, his techniques, the way he works, and more! Designing Sound: Bruce, please introduce yourself and tell us how you get started with your sound career. Bruce Tanis: I'm a freelance sound effects editor working in Los Angeles, … [Read more...]
Exclusive Interview with Ann Scibelli, Sound Designer on "Robin Hood"
We had the opportunity to talk with the talented Ann Scibelli about her work as sound designer on Ridley Scott's Robin Hood. Thanks to Ann for taking some time out to answer a few questions. MIGUEL: How early did you start working on Robin Hood? What did you guys want to do different sonically than past medieval war films? ANN: I started working on the film in its early … [Read more...]





