To my knowledge, there's only one game in the world that lets you team up online with three friends playing as super-powered SWAT agents, make a rendezvous by leaping over skyscrapers, pile everyone into (and onto) one car, tear down the street at 100 mph (rendering a road-clogging zombie horde into a messy green spray), then crash that car into a terrorist hideout in an … [Read more...]
FIREWORKS, New Multi-Channel SFX Library of HISS and a ROAR [Includes Exclusive Stories]
Tim Prebble is announcing the release of Fireworks a new HISS and a ROAR library recorded by him and other three recordists. This library is also the first one offered with a multi-channel 192kHz version. The collection of over 180 fireworks includes large Multi-Shot Fireworks (Solar Flare, Red Mantis, Purple Perry, Holiday Fun, Night Rocket, E.T, Meteor, The Brick, Black … [Read more...]
"PREDATOR" 1987 – Exclusive Interview with David Stone
This is the start of something new here at Designing Sound. Once a month we'l try to interview a sound person from a past film. I haven't figured out a formula yet of what films or years to feature so It may be a little hurky jerky time period wise as I settle into this. That said, it was easy enough to follow up the "Predators" interview with one of my childhood favs, 1987's … [Read more...]
"The Recordist", an Independent SFX Company by Frank Bry [Exclusive Q&A]
Frank Bry is a sound designer and recordist who has worked on several game titles such as Dungeon Siege Series, Supreme Commander Series, Metroid Prime Series and more. He also likes to record sound effects and has an incredibly amount of sounds in his library. Today I'm going to talk about his company, called The Recordist, a place where Frank deliver sound effects since … [Read more...]
Rob Nokes Special: Exclusive Interview
Without further delay, let's start with the Rob Nokes special. Here is an interview I had with him, talking about the general aspects of his career, his techniques and tools, his company, and more. Designing Sound: First off, tell us how you started your career in sound and how you got to where you are today? Rob Nokes: My career started in 1987 in my hometown, Winnipeg, … [Read more...]
"Predators" – Exclusive Interview with Paula Fairfield & Carla Murray
Sound designers Paula Fairfield and Carla Murray took time out to answer few questions about their work on "Predators". They have been featured a few interviews already HERE and HERE. Stay tuned for a companinion interview with one of the sound supervisor David Stone from the original 1987 Predator next week. PF = Sound Designer Paula Fairfield CM = Sound Designer Carla … [Read more...]
Bruce Tanis Special: Reader Questions
Sadly, the Bruce Tanis special has come to its end. This month was amazing, with a really great amount of sound effects editing master classes given by Bruce. Here are the answers to the questions made by the readers during this month. Hope you like them! Designing Sound Reader: As a student/future sound editor, I've been anxious about the fact that there is no prescribed … [Read more...]






