Here is an interview that Rob Nokes had some time ago, where he talks about the work on his sound effects company. Let's read: Question: What is the quality control for sounds available for the users and customers? Answer: A Sounddogs.com librarian will review the recordings and master them before they are imported in the web site for users to purchase and download. The … [Read more...]
The Sound of "Metroid Prime 3"
Jayson Napolitano, from Original Sound Version has created a new section on the site called "Blast from the Past", which will include interviews made previously in the Music4Games site (offline several months ago). He started with a great interview he had with composer Kenji Yamamoto and Retro Studios sound supervisor Scott Petersen talking about their work on "Metroid Prime … [Read more...]
“Red Dead Redemption” – Exclusive Interview with Audio Director Jeffrey Whitcher
When I saw the first images of Red Dead Redemption I knew that it will be a beautiful and amazing game. Then, the gameplay confirmed me that not only the visuals were great. The sound work there was fantastic. Clean mix, great sounds, and a perfect sonic experience for any player. So, if like me, you wanted to know more about the sound direction of the game, here is an … [Read more...]
"Inception" – Exclusive Interview with Richard King
Photo by Alex Eylar There's been great coverage on the sound of Inception. Mix Magazine, Soundworks Collection, and Wired Magazine posted articles and videos about sound editorial and mixing while Coffey Sound interviewed production sound mixer Ed Novick about his experiences on set. Nevertheless, I attempted to blaze some new trails below in a brief interview with sound … [Read more...]
David Sonnenschein Presents "Sound Design for Pros", New Webinar Series [Exclusive Q&A]
David Sonnenschein is officially announcing "Sound Design for Pros", a new site where he will be announcing his sound design webinar, which start with a new free webinar where David will make an introduction to his new 6-week webinar program. This free Intro Webinar will give you an overview of topics essential for the creative, professional sound designer that will be covered … [Read more...]
The Sound of "Starcraft II: Wings of Liberty"
Sophia Tong, fron Sound Byte blog at GameSpot has interviewed Russell Brower, audio director of "Starcraft II: Wings of Liberty". They talked about several things of the music and sound design of the game... GS: In terms of sound design, how did you approach Starcraft II to get the right sound for the game? RB: Well, we built upon the soundscape that was established in … [Read more...]
SWC: The Sound of "Scott Pilgrim vs. the World"
http://vimeo.com/14110279 SoundWorks Collection has releases a new video profile, featuring the team behind the sound work of "Scott Pilgrim vs. the World". When you meet the girl of your dreams, would you defeat her ex-boyfriends to win her love? The London based sound team behind “Scott Pilgrim vs. the World” share their stories about bringing to life the comic book pages of … [Read more...]



