• Home
  • About
  • Site Policies
  • Contact

Designing Sound

Art and technique of sound design

  • All Posts
  • Featured
  • News
  • Interviews
  • Reviews
  • Tutorials
  • Resources
    • VR Audio Resources
    • Independent SFX Libraries
    • Events Calendar
  • Series Archives
    • Featured Topics
    • Featured Sound Designers
    • Audio Implementation Greats
    • Exclusive Interviews
    • Behind the Art
    • Webinar/Discussion Group Recordings
    • Sunday Sound Thought
    • The Sound Design Challenge

Charles Maynes Special: Exclusive Interview

June 4, 2010 by Miguel Isaza

Let's get started with the Charles Maynes Special. I interviewed him about the general aspects of his career, his tools, workflow, creativity techniques, and more. If you want to ask something to Charles, please go here. Designing Sound: Please give us a general overview of your career. How do you get started with sound? How was your first gig like? Charles Maynes: I actually … [Read more...]

Jim Stout Special: Reader Questions

May 31, 2010 by Miguel Isaza

Below are the answers to all the questions that readers made to our fantastic May's guest Jim Stout. Designing Sound Reader: Hey Jim, Just wanted to send a note about how much I've enjoyed the interviews and topics presented the last few weeks. Great material and information for a budding sound effects editor. Thanks dude, Jim Stout: Thanks, I’m glad you’ve enjoyed it. It’s … [Read more...]

A Video Interview with Sound Designer Chris Scarabosio

May 18, 2010 by Miguel Isaza

While searching for sound design stuff on YouTube, I've found a great (53 minute long) video interview with Chris Scarabosio, Sound Designer at Skywalker Sound. He has worked as mixer and editor in many films, including Avatar, Hellboy, Artificial Intelligence, Titanic, and more. Below are the other four parts: … [Read more...]

Audio Director Kristofor Mellroth on The Sound of "Crackdown 2"

May 18, 2010 by Miguel Isaza

Joystiq has published a very cool interview with Kristofor Mellroth, Audio Director of Crackdown 2. In the first game, I actually did all of the explosions, weapons, and then my teams here did all the physics stuff. And one thing that I knew I wanted to improve on this one was the fidelity and the punch. We had a very specific sound last time, and the way you would normally … [Read more...]

The Sound of "Fringe"

May 13, 2010 by Miguel Isaza

Colin Hart has published on his blog an interesting interview with Bruce Tanis, sound designer of "Fringe",  a sci-fi show of Fox. CH: How old were you when you discovered your passion for sound? BT: I came to sound editing a bit later than most people I guess. I finished my degree in Forestry from the University of Nevada in Reno but this was in the early eighties when … [Read more...]

Jim Stout Special: Exclusive Interview

May 5, 2010 by Miguel Isaza

Following with the Jim Stout Special, here is a nice interview I had with him, talking about general aspects of his career and his thoughts on different aspects of sound design. Check: Designing Sound: Jim, tell us hen you decided to make your career in sound… How do you get started with this? Jim Stout: I guess you'd have to say it wasn't a "conscious" decision. I've had a … [Read more...]

An Interview with Andrew Spitz, Founder of Social Sound Design

May 5, 2010 by Miguel Isaza

Sara Lenzi, from the italian blog SounDesign has published an interesting interview with Andrew Spitz, the man behind projects such as Social Sound Design and {sound+design}. Sara: What would you suggest to young people wishing to become a sound designer? Which one is the never-without tool? Andrew: This is a question that I can personally relate to as I recently have reached … [Read more...]

« Previous Page
Next Page »

Posts By Month

Copyright Info

All content on Designing Sound is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

Copyright © 2026 · Magazine Pro Theme on Genesis Framework