Rafael De Cardenas, visionary designer, and Sahra Motalebi, sound artist, combined to bring an eerily unsettling, yet super aesthetic environment based on the design of the maze, entitled AMAZE. The space itself looks like a David Lynch movie combined with mid century modern design, and the sound is a wild, interactive vocal-only sound scape by Sahra Motalebi. … [Read more...]
Vandmand, A Sound Art Installation
Dutch artist Mariska de Groot creates totally unique sound art installations with analog light-to-sound instruments. For "Vandmand", she collaborated with Dutch sound artist Lars Kynde, and they composed a sound and light piece for the Elsinore Girls Marching Band in Copenhagen, with choreography. … [Read more...]
Is Sound Design the Next Frontier for Branding?
Joel Beckerman, Man Made Music (Photo credit: Mickey Alexander)PHOTO CREDIT: MAN MADE MUSIC Intriguing article on branding and “audio pneumonic” construction. Interviews Joel Beckerman, composer and sound designer, on the importance and emergence of audio branding, as compared to visual branding. Beckerman expresses that there is no "lying in sound" … [Read more...]
The Beeping, Gargling History of Gamings Most Iconic Sounds
screenshot from "The Psychology Behind Video Game Sounds (1972-1998), wired.com Cool overview of the history of game sound design and psychoacoustics. With insight from senior audio director at Blizzard Entertainment Russell Brower, the article plunges the depths of vintage 8bit and 16bit games and their sound design. The "dying" sound in 'Space Invaders' and the coin grab … [Read more...]
Sound And Picture: Richard Ludlow On Sound And Music For Interactive Media
Sound And Picture has published an interview with Richard Ludlow (Audio Directory/Owner at Hexany Audio) in which he gives insights on approaching sound and music for new emerging interactive media platforms like Amazon Alexa. You can read the full article here. … [Read more...]
Nathan Moody On Musical Sound Design For Installations
Nathan Moody from Stimulant has written an interesting piece about his experience/approach to musical sound design for installations. The article touches on expectations and listener fatigue, considerations regarding the installation environment and how science fiction sounds often don't translate well into the real world. You can read the full story here. … [Read more...]
The Feels of Interactive Audio
[Author’s note: much of what I describe below could be construed as “reactive audio,” not “interactive” because sound is most often reacting to other systems and world parameters rather than directly affecting them in a feedback loop. For the sake of brevity and sanity I will refer to both reactive and interactive sounds below using the widely accepted and used term of … [Read more...]