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The Sound of Battlefield V

November 5, 2018 by Morten Brogaard

Total immersion has been a keyword for the Battlefield game series. DICE strive to achieve this in every aspect of the game and audio plays an important role. In this video interview with lead sound designer Andreas Almström and senior audio director Bence Pajor from the audio department of DICE, they talk about the sound of the new Battlefield V. They talk about how they … [Read more...]

Sunday Sound Thought #91: Music and Sound in the Digital Age

October 15, 2017 by Ashley Coull

"As has come before; many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span…Please bare with us as we traverse the abstract canals of audio musings." -Designing Sound   With the … [Read more...]

Bringing Stories to Life: An interview with Tom Myers about the sounds of the some of the newest and most beloved Walt Disney Parks attractions.

July 14, 2017 by Ashley Coull

There’s something incredible about a place that can transform your reality into the world of storybooks, films, and fantasy. And if you’ve ever been to any of the Disney theme parks, you know just how immersive this experience can be. But who is responsible for the creation and the innovation behind these worlds? They’re called Imagineers, and in their own words, ‘Walt Disney … [Read more...]

Sunday Sound Thought 30 – Head Tracking, Immersion and Binarual

July 24, 2016 by Shaun Farley

As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… I'll be honest with you. For a long time, binaural has felt...to me...like little more than an interesting … [Read more...]

Critical Listening: A Game Audio Professional’s Dilemma

August 25, 2014 by Shaun Farley

Guest Contribution by Berrak Nil Boya As a composer, musicologist and a sound designer who is making a transition to the world of game audio for the last year or so, not only do I have a new level of respect for everyone who works as a game audio professional but I also became aware of various changes I am going through almost daily to adapt my already established skill set … [Read more...]

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