Damian Kastbauer and Anton Woldhek have published a new episode of Game Audio Podcast discussing stuff from the recent GDC 2011. In which Damian & Anton discuss highlights from the 2011 Game Developers Conference with a focus on super sessions, off the hook parties, and the impression of a procedural audio groundswell. Listen - GAP Episode #9 … [Read more...]
The School of Video Game Audio, Online Education by Game Audio Professionals
Perhaps many of you have wondered sometime if there's any kind of online school for learning how to create audio for video games. Well, the wait is over and the first online game audio school will be launched in the next summer. It's called "The School of Video Game Audio". Here are the official details: The Facts The games industry is changing and expanding every month as a … [Read more...]
Stefan Strandberg on the Sound of “Battlefield 3″
Game Informer has published a great video interview with audio director Stefan Strandberg talking about the sound of Battlefield 3. Among several things, he explains the approach on the sound design in Battlefield 3, talks about the new challenges on this title and also shares some footage from a very unique recording session the audio team had. The award-winning team behind … [Read more...]
Game Audio Podcast #8: Interactive and Dynamic Mixing
The eighth episode of Game Audio Podcast has been released and features Rob Bridgett (Radical Entertainment) Kristofor Mellroth (Microsoft Game Studios) and David Mollerstedt (DICE). Listen/Download: Game Audio Podcast #8 … [Read more...]
Waves Interview with Ben Minto
Waves Audio has published a very cool interview with sound designer Ben Minto. Let's read: Ben Minto is an Audio Director/Sound Designer working out of EA DICE’s Stockholm studio. Over his 12 years working in the games audio industry, he has accumulated vast insight and knowledge into all aspects of field recording, sound design, and production. Ben’s credits include audio … [Read more...]
AudioMedia: “Fable 3” – Dialogue of a Legend
January's issue of AudioMedia magazine is available for download now and includes a fantastic article by John Broomhall, who talks with Composer and Music Director Russell Shaw, Audio Director Kristofor Mellroth, Dialogue Director Kate Saxon and Audio Associate Producer Georg Backer. AudioMedia - January 2011 … [Read more...]
Tips on Audio Creation for iPhone
More cool tips on working with audio development for the iPhone, this time from Nathan Madsen at iDevGames. Introduction Because creating audio content specially for the iPhone isn’t too drastically different than creating audio for any other game, this article is a relatively brief collection of tips about how to best adjust audio for the iPhone. Where’s the bass?! The … [Read more...]