Focal Press has recently released a new book on game audio entitled The Essential Guide to Game Audio. I know what you may be thinking, "Aren't there already enough books on game audio?" This is a worthy addition to the plethora of learning materials already on the market. It fills a gap by focusing on game audio in the Unity Engine. It's also co-authored by two well respected … [Read more...]
Sound Design Challenge #8: Synthesizing Radio
[youtube]http://www.youtube.com/watch?v=eHvdZdsIZxg[/youtube] Shaun Farley has published all the details for this month's sound design challenge. I’ve arleady mentioned that this month’s challenge is going to be tied to the video above. You won’t need to download it, because we’re not actually using the video. You’re task this month, is to synthesize the “natural radio” sounds … [Read more...]
New Book: The Game Audio Tutorial, A Practical Guide to Sound and Music for Interactive Games
Richard Stevens and Dave Raybould have finished a new book the will be published by Focal Press. It's called The Game Audio Tutorial, described as "a practical guide to sound and music for interactive games". They've also launched a website where the readers will be allowed to enjoy some cool stuff, including a unique tutorial game level, twenty 10-minute tutorial videos, a … [Read more...]
New Book: "Sound for Film and Television, Third Edition" by Tomlinson Holman
Focal Press has released the third edition of the book "Sound for Film and Television" written by Tomlinson Holman, amazing audio engineer and theorist, developer of THX system and the first 10.2 system. The book is great read to people interested in sound for visual media, both in a theoretical and technical way. As Holman said: "The only text to present sound design as both … [Read more...]