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New Training Materials for Game Audio in Unity

March 28, 2014 by Shaun Farley

9780415706704Focal Press has recently released a new book on game audio entitled The Essential Guide to Game Audio. I know what you may be thinking, “Aren’t there already enough books on game audio?” This is a worthy addition to the plethora of learning materials already on the market. It fills a gap by focusing on game audio in the Unity Engine. It’s also co-authored by two well respected practitioners/educators: Steve Horowitz and Scott Looney. They were not content to just publish a book though. No, they had to go all transmedia on this topic.

Two other items have launched alongside the book. The first is a free iOS companion app. Well worth checking out even if you aren’t going to pick up the book; though I imagine you’ll get more out of it when the two are used in tandem. Additionally, the authors have launched a new website: Game Audio Institute. The site is just getting off of the ground now, and it will be interesting to see how it develops in the coming year.

If you’re currently learning game audio, or are considering it, you’ve got some new tools to add to your training arsenal.

Filed Under: news Tagged With: aes, education, essential guid to game audio, focal press, game audio, game audio institute, gdc, scott looney, steve horowitz

Comments

  1. richardjlsmith says

    March 28, 2014 at 9:42 am

    This book is currently free in Kindle format on Amazon UK

    http://www.amazon.co.uk/Essential-Guide-Game-Audio-Practice-ebook/dp/B00ISVUJOU/ref=sr_1_2?s=books&ie=UTF8&qid=1395999733&sr=1-2&keywords=game+audio

    • Otto says

      April 5, 2014 at 11:58 am

      Yeah, in the german amazon the kindle edition is also for 1€, just got it!

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