This is a guest contribution by Chris Hegstrom. Chris started his audio career doing live sound for Blue Man Group while studying Music Synthesis at Berklee College of Music. He got into the games industry by way of web audio & shipped console titles like Lord of the Rings: The Two Towers, Star Wars Ep. 3, Burnout Paradise & God of War 3. In 2010 he joined Microsoft … [Read more...]
Monthly Theme: Pushing The Boundary
It is June. When the renewing rains of spring turn to the unquenchable heat of summer. At least for some of us, anyway. This month's theme is Pushing The Boundary. There are many boundaries that can be pushed. Creative, technical, social, and so on. What boundaries are you pushing? Which do you wish would be pushed further than they have? Any that have been pushed too … [Read more...]
Sound Design: Affects on Physiological Performance
This piece is a guest contribution by Darrin P. Jolly. Darrin is a recent Valedictorian from the Bachelor of Science in Recording Arts program at Full Sail University. Currently completing a Masters of Science degree in Game Design, Darrin is conducting research on the applied influences audio has in saccadic time performance. Abstract This experiment was designed to … [Read more...]
Monthly Theme: Research
Re-search noun 1. the systematic investigation into and study of materials and sources in order to establish facts and reach new conclusions. "This month on DesigningSound.org we're going to be looking into the subject of research" verb 1. investigate systematically. "What have you been researching? Would you like to share it with the community?" The current state of … [Read more...]
News: SoundWorks Collection Interview Series – Mark Ulano & Hateful Eight
In a recent entry in their interview series, SoundWorks Collection speaks to Mark Ulano, production sound mixer for Quentin Tarantino's upcoming film, The Hateful Eight. Take a listen and hear stories that could only originate from a Tarantino shoot, told by one of the best productiou sound mixers in the business. … [Read more...]
Review: Sonarworks Reference 3 & Measurement Microphone
Oh The Variables When you consider the variables in play when dealing with audio, it amazes me that we’re able to create anything that sounds even half-decent to someone else. Author-End Variables How the authorship software processes audio Digital-to-analog conversion quality Unbalanced monitors / headphones The acoustic space Monitor placement Mix … [Read more...]
“ADC, it’s easy as 1 10 11” – A Retrospective from the Pros
I was born in England in 1988. Some of my earliest memories involve old BBC and Mac computers. I grew up listening to CDs, MiniDisks, playing "Duck Hunt" on my sister's NES. The dial-up modem sounds are imprinted on my memory. I recall my father ordering books from Amazon.com back when that's all Amazon sold. In my teen years I assembled my own computer to save money and grew … [Read more...]