Learning your first DAW is a challenging and memorable experience, and for those of us in game audio, learning audio middleware brings similarly insightful rewards. Not only can you experience the uncanny magic of syncing sounds to animations, you can also witness the characters and environments come alive with even the simplest of audio assets. Before you know it, you've … [Read more...]
News: Gathering Sky : Audio Journal #3
Dren McDonald shares his third and final entry on the audio production of Gathering Sky. Written during the game's development, the first two entries focus on keeping an open mind when joining a team late in the game's development and maintaining this flexible mindset while composing and recording a live studio session. In the final entry, a post mortem, McDonald further … [Read more...]
Wwise Project Adventure – Damian Kastbauer
I had the wonderful pleasure of throwing Damain Kastbauer some questions about the Wwise Project Adventure which is available with the latest version of Wwise ® – WaveWorks Interactive Sound Engine® Designing Sound: Tell me a bit about Wwise Project Adventure. What is it? What is it's purpose? Damain Kastbauer: "The Wwise Project Adventure - A Handbook for Creating … [Read more...]