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Transient Enhancement With Explosions

January 21, 2013 by Jack Menhorn

Article By: Frank Bry Transient enhancement plug-ins are wonderful tools to have in a sound designer’s arsenal. They can be used to soften a sound or to make it balls to the wall, hard hitting intense. Explosion sounds really benefit from this type of process. If you have recorded explosions, you may already have discovered that live is much better than tape, or should I … [Read more...]

Pausing Modulation in Enigma

January 14, 2013 by Shaun Farley

I thought a quick video would be the more efficient way to present this one. [youtube]http://youtu.be/OJB7yDpoFAE[/youtube] … [Read more...]

Design Toolbox #1 – Flangers

January 8, 2013 by Varun Nair

[This was originally posted a year ago and has been republished because it fits in with this month's theme - Varun] Inspired by Miguel's 'SFX Lab' series, I thought it would be nice to start a series on using conventional plugins to design sounds. With many of us primarily working off DAWs with a mouse pointer and plugin windows, there isn't much  room for 'hands-on' … [Read more...]

Using a Zoom H4n in Ghost Recon: Future Soldier

November 1, 2012 by Jack Menhorn

Guest Contribution by Chris Groegler [vimeo]https://vimeo.com/51064318[/vimeo] Hi, my name is Chris Groegler and I am a Senior Sound Designer at Ubisoft-Red Storm Entertainment. Our latest project was Ghost Recon: Future Soldier where I was audio lead for Multiplayer. We have an audio team of five people and basically all of us have a Zoom H4n audio recorder. We have our Zooms … [Read more...]

SoundWorks Collection – The Sound of Chasing Mavericks in Dolby Atmos

October 25, 2012 by Jack Menhorn

The SoundWorks Collection talks with the sound team of Director Michael Apted's Chasing Mavericks including Craig Henighan (Sound Re-recording Mixer) Paul Massey (Sound Re-recording Mixer), Bryan Pennington (Dolby Atmos Sound Consultant), and Erin Rettig (Post Production Sound Services, 20th Century Fox Studios) to discuss the process of mixing this film in Dolby Atmos. A … [Read more...]

The Zombie Apocalypse: Behind The Screams

October 19, 2012 by Jack Menhorn

Follow Ric Viers and his team at the Detroit Chop Shop as they explain what it takes to record and design epic sounds for the impending invasion of the undead. [youtube]http://www.youtube.com/watch?v=nVxdPlvKuhU&feature=relmfu[/youtube] [youtube]http://www.youtube.com/watch?v=bmolMsChZLo&feature=relmfu[/youtube] More episodes are on the way so keep an eye out for … [Read more...]

FMOD Studio Video Tutorials Now Avaliable

October 11, 2012 by Jack Menhorn

While we still don't know when FMOD Studio will come out of beta, we do know when some tutorial videos by Stephan Schutze will be available (right now). [youtube]http://www.youtube.com/watch?v=vr6pCpV9mO8&feature=plcp[/youtube] Currently there are 4 new videos on the FMOD Video Channel which cover Interface Introduction (above), Project Setup, Multitrack Introduction and … [Read more...]

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