[youtube]https://www.youtube.com/watch?v=-MmWeZHsQzs[/youtube] A few months ago I came across a Twitter post made by Stephan Schütze (a recent Designing Sound contributor) that continues to resonate with me (no pun intended) and I wanted to share it with anyone in the sound design community that has yet to hear these sounds. As a side note, Stephan's tweet was unrelated … [Read more...]
Article With Neil Benezra In CineMontage
If you made it to the Designing Sound mixer we held during the AES conference in New York last year, you may have met Neil Benezra. Neil is a Brooklyn based sound designer and mixer, and he's just shown up on the cover of the latest issue of CineMontage (the Motion Picture Editor's Guild Journal). We're always happy to see members of our community being recognized. Why not go … [Read more...]
GameSoundCon – Game audio workers survey and a sound design contest!
GameSoundCon, gearing up for their 10th conference, which will take place October 7-8 at the Millennium Biltmore Hotel in Los Angeles, have made two recent news announcements. Game Audio Workers Survey First up, the results of the GamesSoundCon and Games Audio Network and Guild (GANG) joint survey that looked at working in the game audio industry are out. Whilst the … [Read more...]
The Distillery Episode #5 : Ivo Ivanov
The Distillery Podcast's latest is an interview with sound designer Ivo Ivanov of Glitchmachines. … [Read more...]
Countdown To The Apocalypse Sound Design Contest
Blastwave FX are at it again with another contest which they announced last week. This one is about making a zombie soundscape: [youtube]http://youtu.be/i6YSRJMNEf4[/youtube] RULES: Create a sound design clip of a soundscape or scene of something you think you would hear during the zombie apocalypse. The sound design clip must be no longer than 60 seconds. No … [Read more...]
Audible Worlds’ “Crowds” Library Deadline Approaching
There is a cool crowdsource library getting organized over at Audible Worlds. Site runner Mike Niederquell's explanation says it best: The goal of this library is to capture 3-5 minutes of crowds or walla from your local region. It's best if the conversations in the recordings are unintelligible, which is why we are using the term "walla" to describe this project. We realize … [Read more...]
The Mix in The Last of Us
Over at G.A.N.G.'s site is a new interview by Kenny Young who chats with Naughty Dog's Phillip Kovats and Jonathan Lanier about the mix of Last of Us. Its a fantastic read that I recommend for anyone in or interested in game audio. The mix won a GANG award for a reason! Link. … [Read more...]



