"Like a painter, it’s not about the paint or the brushes you use, it’s about what you want to create first in your head. And then finding the right tools to achieve that goal." - Scott Martin Gershin … [Read more...]
On-Location ADR Recording with "Voice Over There"
Studio Daily has published an article talking about the way the voices for "Parenthood" are recorded in a pretty cool ADR trailer. Check: On the Universal Studios lot, the new NBC hit series Parenthood is shooting on Stage 44. In between takes, one-by-one, the actors walk 200 feet from the stage and into Voice Over There’s compact trailer. There, when the door is closed, the … [Read more...]
Jim Stout Special: Exclusive Interview
Following with the Jim Stout Special, here is a nice interview I had with him, talking about general aspects of his career and his thoughts on different aspects of sound design. Check: Designing Sound: Jim, tell us hen you decided to make your career in sound… How do you get started with this? Jim Stout: I guess you'd have to say it wasn't a "conscious" decision. I've had a … [Read more...]
May's Featured Sound Designer: Jim Stout
A new month means a new featured sound designer on Designing Sound, and here it is: Jim Stout, who has prepared lots of great stuff including videos, tutorials and more! Bio Located in Austin, TX- the “Live Music Capital of the World,” Jim Stout is no stranger to the world of sound design, he’s been programming synth sounds since he was only thirteen years old. And, with a … [Read more...]
Chuck Russom Special: Reader Questions
So, Chuck Russom Special has come to the end. Many thanks to Chuck for sharing his fantastic stuff with the community and thanks to the readers who participated in the month. Here're the answers to his questions: Wow, the month of April just flew by! I want to thank Designing Sound for hosting me this month. I also want to thank the readers for putting up with my ramblings! … [Read more...]
Chuck Russom Special: Gun Sound Design
I work on a lot of games that are filled with guns. Over the years, through experimentation, screwing up, listening to movies/games with great guns sounds, and tips from other sounds designers, I’ve been able to create a process that works well for me. The biggest influence on my gun sound design has not come in the studio, but on the gun range. I’ve shot a lot of guns. … [Read more...]
Loved Ones
"We know in post production you’re in a very tough business that takes a lot of sacrifice of your time and energy. I’ve never fully solved this problem, but I’ve learned over the years that you have to make time for your loved ones." - Ben Burtt … [Read more...]




