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"Social Sound Design" Keeps Growing: Workflows, Secret Weapons, Favorite Gear, Recording Stories and More

May 27, 2010 by Miguel Isaza

Almost three months ago, I talked here about the release of a new site called Social Sound Design, created by Andrew Spitz. The concept was to provide a social community where sound guys could collaborate and ask/answer questions between them. Well, the concept have worked and today you find lots of useful and great information given by the users. You can find al kind of … [Read more...]

Jim Stout Special: Designing Classic Video Game Sounds, Plus Making of Hollywood Edge’s “Game FX”

May 26, 2010 by Miguel Isaza

[youtube]http://www.youtube.com/watch?v=-PwLJ8aDgpY[/youtube] This time we have two videos. The first one is a video tutorial where Jim explain how to make classic video game sounds, and, in the second one, he talks about a recent library hi made for Hollywood Edge, called Game FX. [youtube]http://www.youtube.com/watch?v=ljXdlG7gyyQ[/youtube] … [Read more...]

Variation

May 25, 2010 by Miguel Isaza

"Sound comes to us over time. You don't get a snapshot of sound. Therefore, what you notice with sound, the essential building block, is change." - Gary Rydstrom … [Read more...]

Jim Stout Special: Making Monster Voices

May 24, 2010 by Miguel Isaza

In this video, Jim shows how he made monster voices using a Roland V-Synth GT and recordings. … [Read more...]

Jim Stout Special: Making Of Hollywood Edge's "Mechanical Morph" with Richard Devine and Josh Kay [Exclusive Video]

May 21, 2010 by Miguel Isaza

Some time ago, on the Richard Devine Special we published a post about the making of "Mechanical Morph" SFX library of Hollywood Edge, made by Jim Stout, Josh Kay and Richard Devine. Here's another special feature about it, this time on video. … [Read more...]

How To Record Underwater Sounds with a Hydrophone

May 19, 2010 by Miguel Isaza

George Spanos has published a very cool article talking about hydrophones and how to record underwater sounds with them. You can also listen to some the sounds recorded. Ok, so now that the basics are covered where you may ask can one acquire one of these underwater recording devices? I used the Aquarian Audio Products H2A-XLR for the following recordings. The device itself is … [Read more...]

Jim Stout Special: Making Mechanical Sound Effects

May 19, 2010 by Miguel Isaza

Jim Stout recording and processing mechanical sounds. … [Read more...]

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