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Sunday Sound Thought #91: Music and Sound in the Digital Age

October 15, 2017 by Ashley Coull

"As has come before; many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span…Please bare with us as we traverse the abstract canals of audio musings." -Designing Sound   With the … [Read more...]

Broad(way) Theories of Sound – An Interview With Enrico De Trizio

October 12, 2017 by Richard Gould

This is a guest contribution coming to us from Kate Bilinski a sound designer and re-recording mixer for film, television, and podcasts. Her work includes Todd Solondz’s ‘Wiener-Dog’ and the Emmy-winning documentary, ‘We Could Be King,” as well as acclaimed podcasts, Serial and Homecoming. For this piece she sat down with broadway sound designer, composer and musician, Enrico … [Read more...]

Sunday Sound Thought #90 – “But hey, if it sounds good…”

October 8, 2017 by Richard Gould

As has come before; many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span…Please bare with us as we traverse the abstract canals of audio musings. Additional … [Read more...]

Sunday Sound Thought #89 – Upside Down

October 1, 2017 by Victor Zottmann

As has come before; many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span…Please bare with us as we traverse the abstract canals of audio musings. Have you ever reached a point in your … [Read more...]

Monthly Theme: DIY

October 1, 2017 by Luca Fusi

A blueprint schematic.

If you want something done right, you should probably hire a professional at or above market rate. But if you want to learn, try doing it yourself! Consider it a companion month to our time spent on Tutorials: this month's theme is DIY. It's about taking lessons from a Tutorial (or brazenly ignoring them) and diving headlong into the trenches, puzzling it out, eventually … [Read more...]

The Fun of Foley

September 29, 2017 by Luca Fusi

Headshot of Jim Griffin, Senior Sound Designer at London's Jungle Studios.

This is a guest contribution by Jim Griffin, Senior Sound Designer at award-winning Soho-based audio post production facility Jungle Studios. Foley is probably the most fun and creative element of sound design – here, Jim looks at some of the lengths he has gone to creating great sound and offers his tips on Foley.  Just a few days into my first job as a runner at what is now … [Read more...]

A Case Study in Quad-Binaural Mixing for Linear VR/360

September 27, 2017 by Shaun Farley

A screenshot of Pro Tools showing the required channel mutes and mix rotation plug-ins to generate the "90 degree" side mix

In the fall of 2016, I was asked to sound design and mix a VR/360 short called UTURN. While there’s a lot of discussion surrounding immersive/3D sound for games, I don’t see a lot of conversation on the linear side. I’ve been meaning to get something written up regarding the approach we took, and my schedule finally lightened up enough to for me to follow through on … [Read more...]

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