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Pure Data Wavetable Synth – Part 4

April 11, 2013 by Shaun Farley

Despite all of this, I’m still relatively new at Pure Data and the Max language. To those who chime in with corrections or clarifications in the comments, you are most appreciated! If you’re new to PD, make sure you check the comments section for clarifying info provided by generous souls. We're finally going to build our wavetable sample today. Once we're done with this … [Read more...]

Pure Data Wavetable Synth – Part 3

April 9, 2013 by Shaun Farley

Despite all of this, I’m still relatively new at Pure Data and the Max language. To those who chime in with corrections or clarifications in the comments, you are most appreciated! If you’re new to PD, make sure you check the comments section for clarifying info provided by generous souls. In the last article we created a background calculation process to make sure that our … [Read more...]

Interview Rewind – The Sound of Simon Killer

April 6, 2013 by Shaun Farley

In light of the film opening this weekend, I thought that I would remind you that we have an interview with Antonio Campos (director) and Coll Anderson (sound designer) about the sound of Simon Killer. It was originally posted about a year ago; shortly after they completed final mix of the film. Maybe that gives you a bit of an idea of what life is like for an indie … [Read more...]

Pure Data Wavetable Synth – Part 2

April 4, 2013 by Shaun Farley

Despite all of this, I'm still relatively new at Pure Data and the Max language. To those who chime in with corrections or clarifications in the comments, you are most appreciated! If you're new to PD, make sure you check the comments section for clarifying info provided by generous souls. In the first article of this synthesizer construction series, we built a patch that … [Read more...]

April 2013 – SFX Independence

April 3, 2013 by Shaun Farley

It's been a while since we put one of these together...what's going on in the world of independent sfx right now? Some people appear to have been on the same wavelength. ;) Sonic Salute All tension creaking, and breaking sounds in this library, were recorded inside a dense pine tree forest in Sweden. Particular for this hidden gem of a location is, that the distance to the … [Read more...]

Pure Data Wavetable Synth – Part 1

April 2, 2013 by Shaun Farley

Despite all of this, I'm still relatively new at Pure Data and the Max language. To those who chime in with corrections or clarifications in the comments, you are most appreciated! If you're new to PD, make sure you check the comments section for clarifying info provided by generous souls. One of the reasons we're covering DSP environments this month is to get more people … [Read more...]

DSP Anyone?

April 1, 2013 by Shaun Farley

April is here, and with it comes our next featured topic. This month, we're going to be delving into the world of DSP environments...Max/MSP, Pure Data, Supercollider, Csound, etc. These tool-sets all have a bit of a learning curve, but they present an opportunity to do something truly different from the typical processors we use every day. What's spectacular about these is … [Read more...]

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