As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span… This week's post is a short rhetorical question, and I'm piggy-backing off of last week's connection between … [Read more...]
Sunday Sound Thought 3 – Time
As the year continues, many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they're merely thoughts...ideas. Think of this as stream of consciousness over a wide span... Sound is a representation of time. Actually, that doesn't sit right. Sound IS time. If you think … [Read more...]
Sunday Sound Thought 2 – The Best Ideas
This is probably evident to a lot of people, but your boss has a huge impact on how good your project sounds. I'm talking about the director, or the game designer. If you want to get any of your ideas into the project, you have to get them to buy off on it. This is probably an obvious statement, but how often do we remind ourselves of it? MPSE does an awesome job of honoring … [Read more...]
Sunday Sound Thought 1 – Hearing Changes
Happy New Year! You may have noticed that I've been far less active on the site lately [...or maybe you haven't and I'm just a narcissist]. I've taken a step back from the site's more regular content, but I wanted to challenge myself to something. I'm going to try to post a musing on sound once a week for the next year. I'll probably fail, but I want to keep the juices flowing. … [Read more...]
Sound Show – The Revenant, with Randy Thom and Martin Hernandez
This Saturday (December 19th), attend a discussion of the sound for Alejandro Iñárritu's The Revenant with Supervising Sound Editors and Sound Designers Randy Thom and Martin Hernandez. The presentation will be held at the Fox studio lot in Los Angeles, CA, at 7PM. Please note that this not a film screening, but a discussion of the design work that went in to particular scenes … [Read more...]
Site Archives Updated!
It's been long overdue, but we've finally updated the archive links to include the featured topics we've been running over the last few years. Just hover over the "Archives" tab in the menu bar above, and click on "Featured Topics." Don't forget that there's a bunch of other cool stuff in the site archives, including links to the site's previous feature system, "Featured Sound … [Read more...]
Tax Considerations When Hiring Freelancers
The path we take in our careers can be a fairly winding one. It’s hard to predict exactly where you’re going to wind up. For instance, last year I found myself in the position where, while working as an independent sound designer after years as a staffer, I needed a team of people to help me complete a project by deadline. It’s not a bad position to be in. I like working, and … [Read more...]



