"Stand-by SQ 01, monthly theme... monthly theme Go!" Ok, so this month we're going to be taking a look at the world of sound for live theater. This is the world where many argue the term "Sound Designer" found its first use. A world where multi-channel discreet sound systems going into the hundreds of speakers could be found long before film. Where the dynamic, adaptive … [Read more...]
Finding Success in Failure
Last year I wrote a piece for DesigningSound caled "Failure in the Pursuit of Perfection" in which I shared how perfectionism sometimes led me to total and utter failure. I thought it might be interesting in this month of "Failure" to take a look at how the reverse can also be true. Of course there are some mistakes that are just that, errors, flubs, muddles, gaffes, … [Read more...]
Monthly Theme: Pure Sound Design
The word "audience" is derived from the Latin word "audire", which means "hear". From musique concrète to pop music, radio imaging to radio dramas, audio books to audio tours, there are still times in our overly sensory stimulated lives when we're asked to simply, "just, listen". Typically though, whenever you're playing the role of an "audience" member (whether you're watching … [Read more...]
A Decade in the World of Audiocraft – An Interview with Rhonda Cox
We're excited to bring you an interview with Rhonda Cox which was originally slated for March 2015 during our "Women in Audio" theme. It had to go though some PR approval and we're now thrilled to be able to share it with you. Rhonda has been in the games industry for over a decade and is currently an Associate Producer at Blizzard Entertainment where she oversees task … [Read more...]
The Importance of 3D Audio for VR
This is a guest contribution by Chris Hegstrom. Chris started his audio career doing live sound for Blue Man Group while studying Music Synthesis at Berklee College of Music. He got into the games industry by way of web audio & shipped console titles like Lord of the Rings: The Two Towers, Star Wars Ep. 3, Burnout Paradise & God of War 3. In 2010 he joined Microsoft … [Read more...]
What Is Soundlister? – An Interview with Asbjoern Andersen
Asbjoern Andersen is a composer in Danish audio production company Epic Sound (www.epicsound.com), where he works with sound designer David Filskov and orchestral composer Simon Ravn on audio for games, film, television and for product branding. He’s also the founder of A Sound Effect (www.asoundeffect.com), a site for independent sound effects, and he’s the co-founder of … [Read more...]
“How did you get your start in the industry?”
This is a guest contribution by Ashley Coull. Ashley is the Audio Coordinator at Anki, a robotics and tech company dedicated to making artificial intelligence accessible to the everyday consumer. Fueled by passion and sometimes beer, she loves interesting research, good conversation, and new friends. “How did you get your start in the industry?” There is no … [Read more...]