February will be a great month for Designing Sound. We'll have a lot of great stuff, starting with this month's featured sound designer: Charles Deenen. Bio In a career that has spanned more than twenty years, Charles has leant his hand to over 200 games, numerous films, and dozens of film trailers. In the 80’s, Charles and a partner founded the world’s first company … [Read more...]
The Sound Design of "The Book of Eli"
The last issue of MPEG Magazine has an interesting article about the sound design of "The Book of Eli" with sound editors/sound designers Steven D. Williams, MPSE, and Eric Norris, MPSE. Let's read: After tackling survival in urban America in Menace II Society, Dead Presidents and American Pimp, directing team the Hughes brothers—Albert and Allen—have turned their attention to … [Read more...]
From UT3 to UDK: Top 10 Changes to the Unreal Audio System
Chris Latham from Engineaudio has published a video with his top 10 changes to the Unreal Audio System from UT3 to UDK. 10. New Sound Actor Icons 9. Multiple Sound Slots for AmbientSounds 8. SoundGroups are now called SoundClasses 7. SoundClass Editor 6. Ambient Zones 5. Visual of Min Radius 4. Switch from OpenAL to XAudio2 3. Improved Distance Models 2. Improved Low Pass … [Read more...]
The Sound of "Inglourious Basterds"
New sound for film profile on SoundWorks Collection, this time on the sound of "Inglorious Basterds". Director Quentin Tarantin’s “spaghetti western but with World War II iconography” sets the stage for a stellar soundscape produced by his talented sound team. In this sound for film profile we talk with Sound Re-Recording Mixer Michael Minkler, Sound Re-Recording Mixer Tony … [Read more...]
Richard Devine Special: Making Of Hollywood Edge's Mechanical Morph
Richard Devine, Josh Kay and Jim Stout are creating a new sample library for The Hollywood Edge, called Mechanical Morph. Let's check some exclusive images, videos and info from the making of. … [Read more...]
Avatar: Creating The World of Pandora – Sound Design and Score
Avatar again? Yes. This time on a video with some general info about the sound design and score of the film. Sound design was key in making Pandora a believable, unique world. Sound editor Christopher Boyes explains how real-world sounds were manipulated in such a way as to make them unique to Avatar's world. More Avatar @ Designing Sound Via Wired … [Read more...]
Sound Waves: Listening to The Universe; Dane A. Davis and The Sound of "The Last Mimzy"
Check this fantastic featurette on the sound of "The Last Mimzy", with sound designer Dane A. Davis and some professors and physicists talking about some aspects of the movie and great info about the perception of sound. … [Read more...]


