If you missed the 69th Annual Emmy Awards on Sunday night, you can find out which sound teams won from this list compiled by ProSoundNetwork.com, and you can read a collection of interviews with these Emmy winners on A Sound Effect. Congrats all! … [Read more...]
News: The Anti-Antisocial Field Recording Method by Avosound
We've all been there: You travel to a new place (e.g. Yellowstone Nat'l Park) to capture its open atmospheres and unique animals (prairie dogs and buffalo), but every time you press record you are interrupted by human activity (motorcycles!). Whether recording new places across the world or just few hours away, we're often reminded we aren't the only ones on the planet—making … [Read more...]
News: Paul Virostek’s Field Recording Mic Specs Chart
Isn't there a better way? You've probably had this thought after searching countless hours, eyes bloodshot, online for the perfect mic that fits your situation. Paul Virostek had this thought, too—and in his proactive and resourceful nature (see his metadata app roundup and Sound Effects Search), he released a specs guide that compares the popular field recording mics you see … [Read more...]
“Go Behind the Sound” with the Arenanet Audio Team
Now that PAX West is done, it's time to see what audio highlights you may have missed. If you couldn't get to the panel about the sound of Guild Wars 2, you're in luck! Drew Cady, Jerry Schroeder, and Joseph Clark, part of ArenaNet's sound team, go into their techniques for creating the game's incredibly detailed sound design. They break down how they made the sounds for … [Read more...]
Monthly Theme: Minimalism
"And don't spend your time lookin' around For something you want that can't be found When you find out you can live without it And go along not thinkin' about it I'll tell you something true The bare necessities of life will come to you" — Excerpt from "The Bare Necessities" by Terry Gilkyson Minimalism may conjure up thoughts of Modern Art and lifestyle … [Read more...]
A Look at CRIWARE Audio Middleware – with Adam Levenson
Learning your first DAW is a challenging and memorable experience, and for those of us in game audio, learning audio middleware brings similarly insightful rewards. Not only can you experience the uncanny magic of syncing sounds to animations, you can also witness the characters and environments come alive with even the simplest of audio assets. Before you know it, you've … [Read more...]
The Calm and the Chaos: Creating the Sound for ‘Dishonored 2’
In 2012, the stealth-action video game Dishonored was released. Developed by Arkane Studios and released by Bethesda, it was what any fan of sly first-person games could hope for. In the industrial, free-roaming city of Dunwall, players could choose to be a lethal action hero, a strategic assassin, or a nonviolent vigilante, avoiding brutal deaths through quick reaction and … [Read more...]