Welcome! Bienvenue! Добро пожаловать! Soo dhowow! ยินดีต้อนรับ Join us this month as we explore Sound Language & Lingo. That could include the language of sound, languages and language itself, the specific language and lingo of sound and who knows, perhaps even a sound programming language. And do you ever notice when you speak using language and keep repeating … [Read more...]
Sunday Sound Thought #70 – Uncertainty
It's a badge of honor to be able to work with precision and shape sound and music to fit our vision. But unpredictability can keep us as well as our audience on edge in a delightful way. How can we let our sounds get away from us? … [Read more...]
Best Sound Design Categories Return To Tony Awards
3 years after their controversial removal the Tony Awards have announced that they will be reinstating the categories of "Best Sound Design of a Play" and "Best Sound Design of a Musical" starting season 2017-2018. Starting next season, Best Sound Design of a Musical and Best Sound Design of a Play will be reinstated to the list of competitive Tony Award categories with a new … [Read more...]
Sunday Sound Thought #69 – Always Be Listening
Yesterday, my boyfriend Jon and I embarked on several hours of power washing. The stairs leading up to our front doorstep were turning green from mold and the walls surrounding them were no better. Jon's job was to man the power washer nozzle, while I was in charge of making sure the garden hose feeding it water didn't tangle or that the gutter didn't … [Read more...]
A Look at CRIWARE Audio Middleware – with Adam Levenson
Learning your first DAW is a challenging and memorable experience, and for those of us in game audio, learning audio middleware brings similarly insightful rewards. Not only can you experience the uncanny magic of syncing sounds to animations, you can also witness the characters and environments come alive with even the simplest of audio assets. Before you know it, you've … [Read more...]
Sunday Sound Thought #68 – Our Intelligent Future
A really compelling narrative running underneath all the other news of the world right now is the ways in which machine learning and neural networks are transforming data interpretation. And really, transforming everything. The core concept of machine learning, termed over fifty years ago now, is a process which "gives computers the ability to learn without being explicitly … [Read more...]
Gamasutra: VR cockpit audio in Gunjack 2: End of Shift
As part of their ongoing Game Design Deep Dive Series, Gamasutra just published an article by Alex Riviere (Audio Director at CCP Shanghai) on the audio in Gunjack 2: End of Shift. https://www.youtube.com/watch?v=Uz8RyoMgSCM&feature=youtu.be You can read the full story here. … [Read more...]






