• Home
  • About
  • Site Policies
  • Contact

Designing Sound

Art and technique of sound design

  • All Posts
  • Featured
  • News
  • Interviews
  • Reviews
  • Tutorials
  • Resources
    • VR Audio Resources
    • Independent SFX Libraries
    • Events Calendar
  • Series Archives
    • Featured Topics
    • Featured Sound Designers
    • Audio Implementation Greats
    • Exclusive Interviews
    • Behind the Art
    • Webinar/Discussion Group Recordings
    • Sunday Sound Thought
    • The Sound Design Challenge

Steinberg Nuendo 5 Now Shipping, with New ADR Toolset, New Video Engine, Better File Management and More

May 31, 2010 by Miguel Isaza

Steinberg has released the fifth version of his acclaimed post-production DAW solution, Nuendo. The new version has lots of new features, including: ADR Toolset - A new tool for spot and organize recording takes, such as for multiple roles by using a flexible marker track system. All marker tracks can be sorted and filtered in the marker window, which helps the user to keep … [Read more...]

Jim Stout Special: Reader Questions

May 31, 2010 by Miguel Isaza

Below are the answers to all the questions that readers made to our fantastic May's guest Jim Stout. Designing Sound Reader: Hey Jim, Just wanted to send a note about how much I've enjoyed the interviews and topics presented the last few weeks. Great material and information for a budding sound effects editor. Thanks dude, Jim Stout: Thanks, I’m glad you’ve enjoyed it. It’s … [Read more...]

The Approach of a Re-Recording Mixing Team

May 31, 2010 by Miguel Isaza

The May-June Issue of MPEG Magazine contains an interesting article about the different approaches of four re-recording mixing teams from Los Angeles and New York. The re-recording mixing team is an odd phenomenon, common in Los Angeles, rare in New York and almost completely absent in Northern California. Local post-production culture, personal history and the size of the … [Read more...]

Jim Stout Special: Cool Software for Sound Design

May 28, 2010 by Miguel Isaza

Jim finishes his great special with another video, where he talks about his favorite software tools for sound design, answering several questions asked by the readers during this month. All the answers to the reader questions will be published on Monday. … [Read more...]

Psychoacoustics of Non-linear Horror Sound and Music

May 27, 2010 by Miguel Isaza

The Indepentent has published an interesting article talking about the psychoacoustics of non-linear horror sounds and music creations. Let's read: It is probably the most scary scene in cinematic history. The shower curtain is drawn back and actress Janet Leigh lets out a spine-chilling scream that warps into a frenzied cacophony of staccato music as she confronts an unseen, … [Read more...]

"Social Sound Design" Keeps Growing: Workflows, Secret Weapons, Favorite Gear, Recording Stories and More

May 27, 2010 by Miguel Isaza

Almost three months ago, I talked here about the release of a new site called Social Sound Design, created by Andrew Spitz. The concept was to provide a social community where sound guys could collaborate and ask/answer questions between them. Well, the concept have worked and today you find lots of useful and great information given by the users. You can find al kind of … [Read more...]

Jim Stout Special: Designing Classic Video Game Sounds, Plus Making of Hollywood Edge’s “Game FX”

May 26, 2010 by Miguel Isaza

[youtube]http://www.youtube.com/watch?v=-PwLJ8aDgpY[/youtube] This time we have two videos. The first one is a video tutorial where Jim explain how to make classic video game sounds, and, in the second one, he talks about a recent library hi made for Hollywood Edge, called Game FX. [youtube]http://www.youtube.com/watch?v=ljXdlG7gyyQ[/youtube] … [Read more...]

« Previous Page
Next Page »

Posts By Month

Copyright Info

All content on Designing Sound is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

Copyright © 2026 · Magazine Pro Theme on Genesis Framework