This months Audio Implementation Greats series returns with the overarching goal of broadening the understanding of Procedural Audio and how it can be used to further interactivity in game audio. While not specifically directed at any one game or technology, the potential of procedural technology in games has been gaining traction lately with high profile uses such as the Spore … [Read more...]
Ultimate Snow, New SFX Library from The Recordist
Frank Bry has released a new sound effects library called Ultimate Snow, which includes 300 different snow recordings at 96kHz/24-Bit. The Ultimate Snow Sound Effects Library contains 300 of my best snow sounds recorded at 24-Bit 96kHz over the last 4 years during some of the most frigid and snow-packed North Idaho winters I have ever seen. Included are snowball impacts, large … [Read more...]
The Workflow of Soundelux's Supervising Sound Editors
The September/October issue of the Editors Guild Magazine is now online and includes a very interesting article about the workflow and tools of three supervising sound editors of Soundelux: Scott Martin Gershin, Mark Stoeckinger and Mark Mangini. Also there are several comments from Bill Johnston, senior vice president of Engineering and Technical Services for CSS Studios. “My … [Read more...]
David Farmer Special: Perception of Sound
I'd like to talk a little on the perception of sound. We've mentioned how intangible it is, and therefore our perception of it is wide open to our own interpretation. I like this definition of Perception, as found on Wikipedia: "The processes of perception routinely alter what humans see. When people view something with a preconceived concept about it, they tend to take those … [Read more...]
Sonnenschein's Webinar Report: Week II – Plugin Power
As I promised the last week, I'll be doing a weekly report of the Sound Design Webinar Series by David Sonnenschein, just to give you an idea of what is David doing on each webinar and solve any kind of doubts you have about that. In the second webinar David started reviewing some of the assignments given in the last session, and also giving more tips and great theories. For … [Read more...]
Associations
"It’s all about the emotional associations of sounds. It’s not about whether they’re really technically correct or not. It’s about whether they’re scary or relaxing or threatening or whatever helps tell the story." - Dane A. Davis … [Read more...]
"SOUNDSCAPE: The School of Sound Lectures 1998-2001" Book Reprinted and Available Now
The School of Sound has announced the release of a reprinted version of "SOUNDSCAPE: The School of Sound Lectures 1998-2001", one of the most amazing books to read if you're involved with sound design or sound in general. SOUNDSCAPE is a compendium of presentations given during the first four years of the School of Sound investigating the modern soundtrack and the ways sound … [Read more...]



