• Home
  • About
  • Site Policies
  • Contact

Designing Sound

Art and technique of sound design

  • All Posts
  • Featured
  • News
  • Interviews
  • Reviews
  • Tutorials
  • Resources
    • VR Audio Resources
    • Independent SFX Libraries
    • Events Calendar
  • Series Archives
    • Featured Topics
    • Featured Sound Designers
    • Audio Implementation Greats
    • Exclusive Interviews
    • Behind the Art
    • Webinar/Discussion Group Recordings
    • Sunday Sound Thought
    • The Sound Design Challenge

My Impressions of Dolby Atmos

November 8, 2012 by Shaun Farley

One of the hot topics at AES this year...and by “hot,” I mean a subject that had multiple conference sessions devoted to it...was the concept of adding height to the spatial information presented by multi-channel surround formats. I’m sure a fair bit of the enthusiasm for this subject is caused by the announcement and release of Dolby Atmos earlier this year. My experience … [Read more...]

Guest Poster Introduction: Ariel Gross

November 7, 2012 by Michael Taylor

Editors note: This series of articles by Ariel were initially planned to be for the 'Featured Sound Designer', but due to recent changes to Designing Sound they will simply be posted each Wednesday over the month of November. And now, please allow Ariel Gross,  Studio Audio Director at Volition to introduce himself in his own words. The year is 1991. Ariel Gross is 12 years … [Read more...]

One Day Workshop at London Film School

November 7, 2012 by Shaun Farley

The London Film School is offering another one day workshop focusing on the role of sound in story-telling. The workshop will take place on Saturday, November 24th. They're also offering a 20% discount to Designing Sound readers. What is it that makes the dream sequences in Hitchcock’s SPELLBOUND, Bergman’s WILD STRAWBERRIES and Coppola’s THE CONVERSATION so disturbing? What … [Read more...]

Sound Forge Pro MAC Review

November 5, 2012 by Jack Menhorn

A long time standard of most Windows-using audio professionals, Sound Forge Pro has finally come to Apple OS X. While there have been functional audio editors on OS X for a long time: Wave Editor (now Triumph), the ill-fated BIAS Peak, Adobe Audition and even Audacity but these don’t seem to have the name recognition and user-numbers that Sound Forge has held among all audio … [Read more...]

Using a Zoom H4n in Ghost Recon: Future Soldier

November 1, 2012 by Jack Menhorn

Guest Contribution by Chris Groegler [vimeo]https://vimeo.com/51064318[/vimeo] Hi, my name is Chris Groegler and I am a Senior Sound Designer at Ubisoft-Red Storm Entertainment. Our latest project was Ghost Recon: Future Soldier where I was audio lead for Multiplayer. We have an audio team of five people and basically all of us have a Zoom H4n audio recorder. We have our Zooms … [Read more...]

And November’s Theme Is…

November 1, 2012 by Shaun Farley

Welcome to Ambiences month here on Designing Sound. Often referred to as Atmospheres or Backgrounds as well, this element of a program mix deserves more attention than it commonly receives. Though not as present as dialog or hard-synced sound effects, their contribution to the tone "in-the-moment" narrative is no less important. Look for the first featured article in a few … [Read more...]

What’s Happening in November

October 31, 2012 by Shaun Farley

There are a few interesting things coming up in the month of November. David Sonnenschein is once again running his Sound Design for Pros webinar series. It begins Monday, November 5th. Full details and registration links can be found here. Bernie Krause will be presenting at the Jewish Community Center of San Francisco on Tuesday, November 13th at 7PM. Tickets can be … [Read more...]

« Previous Page
Next Page »

Posts By Month

Copyright Info

All content on Designing Sound is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.

Copyright © 2026 · Magazine Pro Theme on Genesis Framework