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Time

May 4, 2013 by Shaun Farley

Guest Contribution by Randy Thom I'm on a plane from San Francisco to New York, May 3, and I see that the Designing Sound theme for May is time.  Two notions relating to time and sound design come to mind.  One is that fiddling with time in storytelling is always a playground for sound.  Jumps to the past or the future in a movie swing the door wide open to using sound in … [Read more...]

Blastwave FX Give Away

May 3, 2013 by Shaun Farley

Blastwave FX is giving away 10 copies of the new Noizz library on Facebook this month. The winners are being selected from fans of the Facebook page. So if you want to be entered to win a copy of the new library of digital glitches, head over to the Blastwave FX Facebook page and click "Like". … [Read more...]

SFX Independence – Early May 2013

May 3, 2013 by Shaun Farley

Here are all of the libraries of note we've spotted since the last round-up back in the beginning of April...in the order of most recent first (working from here...so forgive me if I've confused dates). The Recordist Machine Guns HD Pro SFX Trailer from Frank Bry on Vimeo. Presenting Machine Guns HD Pro Sound Effects Library. This 24-Bit/96kHz collection features four … [Read more...]

In Consideration of Time…

May 1, 2013 by Shaun Farley

Image from Wikimedia Commons Archive, used under CC license as specified by owner "Cannedcat"

April has ended and May has begun. No matter what we do, or how we may try to control it, time continues to march forward at its own pace...regardless of our needs or wants. Last month, we had a very specific theme. While there was ample opportunity to explore different approaches and uses, everything focused on a particular type of toolset. We thought it would be interesting … [Read more...]

Thanks to Our April Guest Contributors

May 1, 2013 by Shaun Farley

Well, the flood gates certainly opened up at the end of the month...didn't they? We've got a lot of people to thank for their guest contributions to April's theme (and a few welcomed off-topic contributions). So, I'm going to get right to it! A hearty "Thank You" goes out to... Andreas Jonnson - Designing Ambiences in Max/MSP Aurelien Folie and David Sonnenschein - 3 … [Read more...]

A Tremolo AU plugin with Max

April 30, 2013 by Varun Nair

Last week I came across a post on the Cycling '74 Wiki about exporting gen~ code into an AU plugin. It looked too simple a process to be true, so I began investigating. After a few hours of work (and some help from the C74 forums because I stumbled across a bug) I managed to  get a simple distortion plugin working. The whole process is actually quite simple, after you spend a … [Read more...]

Pure Data Wavetable Synth – Part 9 (Fin)

April 30, 2013 by Shaun Farley

For those of you who just want to play around with the finished project, there is a download link at the bottom of the article. Despite all of this, I’m still relatively new at Pure Data and the Max language. To those who chime in with corrections or clarifications in the comments, you are most appreciated! If you’re new to PD, make sure you check the comments section for … [Read more...]

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