We are saddened to hear about the loss of Bryce Dion, a production mixer from Lawrence, Massachusetts. Bryce was killed by police gunfire while filming for the Television show "COPS." Our thoughts go out to his family and friends. The full article detailing the events can be read here. … [Read more...]
Practical Exercises for Critical Listening
Sound designers by nature have an inherent curiosity towards sound. We explore the way sounds work every time we approach a project. With each new opportunity to design a sound, we ask ourselves questions such as: What object/event produced the sound(s)? Where is the sound source located in relation to the listener, and just as importantly, how does (or how will) the sound … [Read more...]
The New Soundtrack – Perspectives on Sound Design
For those interested in the some of the current academic and research-led themes developing in sound design, the September 2014 edition of The New Soundtrack is dedicated to just this topic. Guest-edited by Sandra Pauletto (University of York), this special issue features contributions that explore the growing maturity of sound design and the breadth of the topic as … [Read more...]
Immersive Sound: From Production to Playback
Mix Magazine, The MPSE and CAS have collaborated to put together a one day conference (September 6th, 2014) at Sony Studios in Culver City (Los Angeles, CA) exploring the Dolby Atmos and Auro 3D formats. Mix has been advertising this event for a while now, but details were fairly sparse. Things appear to have been locked down, and the schedule is now up on the event's website. … [Read more...]
Critical Listening: A Game Audio Professional’s Dilemma
Guest Contribution by Berrak Nil Boya As a composer, musicologist and a sound designer who is making a transition to the world of game audio for the last year or so, not only do I have a new level of respect for everyone who works as a game audio professional but I also became aware of various changes I am going through almost daily to adapt my already established skill set … [Read more...]
Medieval Weapons Sound Effects Library – Kickstarter Announced
The team that brought you the Free Firearm Sound Library is running another kickstarter, this time looking to provide the world with a completely cost free, high quality collection of CC0 licensed medieval weapon sounds. The project aims to include just under 500 unique sound effects, each with multiple takes, designed for use in all kinds of film and video game projects. For … [Read more...]
Beep: A Documentary History of Video Game Sound – Kickstarter Announced
Karen Collins, author and editor of four books on video game audio, and an accomplished sound designer in her own right, is currently directing the production of Beep, the very first documentary history of video game music and sound design. This ambitious project aims to cover the history of game audio, from Victorian mechanical arcades through today's orchestral performances. … [Read more...]


