Jordan Fehr and Damian Kastbauer have put out a wonderful sound library together of Buttons, Gear, Equipment and Ambiences. You may recognize Jordan from his work on such wonderful games as: Hotline Miami, Donkey Kong Country Returns, Super Meat Boy and Binding of Isaac. Damian is no stranger to Designing Sound and to the online audio community. He has worked as a … [Read more...]
Search Results for: damian kastbauer
Wwise Project Adventure – Damian Kastbauer
I had the wonderful pleasure of throwing Damain Kastbauer some questions about the Wwise Project Adventure which is available with the latest version of Wwise ® – WaveWorks Interactive Sound Engine® Designing Sound: Tell me a bit about Wwise Project Adventure. What is it? What is it's purpose? Damain Kastbauer: "The Wwise Project Adventure - A Handbook for Creating … [Read more...]
“Star Wars: The Force Unleashed II” – Exclusive Interview with Brian Tibbetts and Damian Kastbauer
I'm still playing Star Wars: The Force Unleashed II and you? As usual, LucasArts deliver a really great sounding game, worthy of belonging to the saga. Here is an interview I had with two of the minds behind the sound of this fantastic game: Lead Sound Designer Brian Tibbetts and Technical Sound Designer Damian Kastbauer (Implementation). DS: How did you get involved in “Star … [Read more...]
Sunday Sound Thought #94: Cheerleaders
“As has come before; many of these posts will be philosophical in nature. Some will be in contradiction to previous postings. These are not intended as truths or assertions, they’re merely thoughts…ideas. Think of this as stream of consciousness over a wide span…Please bear with us as we traverse the abstract canals of audio musings.” -Designing Sound Two days ago, a … [Read more...]
Special Academy Award Granted to VR Experience ‘Carne y Arena’
For only the second time in history (the first was 1996's Toy Story), the Academy is granting a special Oscar, this time to Mexican director Alejandro González Iñárritu for the virtual reality experience, Carne y Arena (Virtually Present, Physically Invisible). The experience was hosted at the Cannes Film Festival earlier this year and remains on exhibition in Los Angeles, … [Read more...]
Worldwide Game Audio Groups
Time spent, the short amount of time that we have together, in conversation between people has a way of rapidly accelerating the incubation of thoughts inside one's own head. Whether you share this opinion now, as a reflection of your experiences, or come to this realization later in life - when the moments that came before feel like the endless flickering of the … [Read more...]
The Audio Mentoring Project Launches
Some really great people have just launched The Audio Mentoring Project. I could paraphrase the press release to explain what it is but instead here is the press release: FOR IMMEDIATE RELEASE: Game Audio Veterans Launch One-on-one Mentoring Project February 21, 2017 -- The Audio Mentoring Project (AMP) launched a drive for mentors and … [Read more...]