[vimeo height=300 width=400]http://vimeo.com/68455513[/vimeo]
In this exclusive SoundWorks Collection profile we talk with the sound and music team behind the critically acclaimed Naughty Dog Studios game, The Last of Us. We talk with Game Director Bruce Straley, Creative Director Neil Druckmann, Senior Sound Designer Derrick Espino, Audio Lead Phillip Kovats, Senior Audio Programmer Jonathan Lanier, and Music Manager, Jonathan Mayer.
Be sure to visit SoundWorks Collection for more outstanding audio profiles.
Luke Hatton says
It sounds incredible! I can’t get over how many low key yet high quality sounds are crammed into every scene. I have it on maximum dynamic range mode and cranked. I’m enjoying it so much I’m forgetting to critique the audio at all. A future classic, a must play for soundies and post-apoc fans the world around.
Tom says
Right on! Now i’ve got to buy a PS3 to hear it for myself. This worked on me better than a trailer. Great work NaughtyDog team! No.1