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Art and technique of sound design

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Instamic Pro — First Impressions

May 14, 2018 by Victor Zottmann

Instamic Pro

This time around I decided to do something different: instead of an article, I’ve created a video to better demonstrate a few of my experiences with the Instamic Pro so far. While there will be a full review of it, I thought it would be noteworthy to talk to you about some observations. … [Read more...]

SoundWorks Collection: The Music Of Jesper Kyd

August 6, 2017 by Michael Klier

SoundWorks Collection has published a spotlight video about BAFTA award-winning and Billboard/MTV VMA nominated composer Jesper Kyd (HITMAN, Borderlands, Assasins Creed, Blade Runner). https://vimeo.com/210014275 (Source) … [Read more...]

News – Guild Wars 2: Heart of Thorns – Into the Sound

February 8, 2016 by admin

Recently, MMO news site Ten Ton Hammer caught up with the audio team at ArenaNet, developers of the Guild Wars franchise. In an in-depth overview of their recent work, sound designers Jerry Schroeder and Drew Cady shared some of their approaches, techniques, and experiences in creating the highly detailed sounds that fill the worlds of Guild Wars 2 and its expansion pack Heart … [Read more...]

News: Dolby Institute “Conversations with Sound Artists” Podcast Series

August 27, 2015 by admin

We as a community are lucky to have a number of amazingly informative resources available to us, and podcasts count among the most popular. Well, add a new one to your listening list: the Dolby Institute, in conjunction with SoundWorks Collection, is presenting a limited number of podcasts in a series entitled "Conversations with Sound Artists". For the first episode, released … [Read more...]

News: The Sound of Killer Instinct, Season 2

July 22, 2015 by admin

In a recent video, some members of the Killer Instinct sound team, including Zachary Quarles, Adam Isgreen, Mick Gordon, Chase Ashbaker, and Jeff Dombkowski, discuss some of the unique approaches and techniques they used in creating the sounds for some of the new characters featured in the second season of the game, including how they created fire effects, scarab attacks, and … [Read more...]

Actors of Sound, A Foley Art Documentary, now on Kickstarter

May 28, 2015 by admin

As many of our readers know, sound design is frequently overlooked when people start talking in-depth about media production. It's no surprise, then, that we here at Designing Sound get pretty excited when we find out someone is taking a closer look at an element of the craft. In that spirit, we wanted to bring your attention to a Kickstarter for Actors of Sound: A Foley Art … [Read more...]

Aotg.com: Audio Levels and Metering Pt. 1

May 11, 2015 by admin

As part of our continuing goal of promoting greater cross-discipline learning with media editing site Art of the Guillotine (Aotg.com), we'd like to bring your attention to their recent article Audio Levels and Metering: Pt. 1. While the article is largely focused at educating editors on good level and metering practices in non-linear editors, there's some valuable information … [Read more...]

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