Audiofile Engineering recently unveiled Triumph, not just an update to Wave Editor (with lots of new features) but rebuilt ground up to take full advantage of the latest features in OS X. I’ve been giving it a test run and will be sharing my thoughts in the form of a review shortly. Stay tuned for it because it will also include a big Audiofile Engineering app giveaway … [Read more...]
Archives for 2012
Ambience and Interactivity
[We are currently having a few problems with page formatting and embedding SoundCloud links, please bear with us until we fix it!] ‘Ambience’ is a word with a broad definition. It is perceived differently and can mean different things to different people. We are constantly surrounded by a wide range of sounds - some natural, some man-made. Ambient sounds don’t necessarily have … [Read more...]
Spectral Analysis: Interview with Rob Bridgett
Special thanks to Brad Dyck for submitting this wonderful interview with Rob Bridgett to DesigningSound! GDC RB: It’s funny, see the bags of coffee up there? That’s Sightglass coffee. It’s an incredible coffee shop in San Francisco. It’s funny because that’s where I met Damian (Kastbauer) at GDC this year. It was early, I was a little hung over and saw he tweeted about … [Read more...]
Another November Library
Me: Did we mention Tim Prebble's new library Tortured Cymbals this month? Myself: You know, I don't think we did. I: Why not?! Tim puts together some amazing libraries. Me: I don't know. That's a pretty awful oversight on my part. I'm an idiot! Myself: You are! I: As long as we're all in agreement. Now let's get this post up. [vimeo]http://vimeo.com/35822227[/vimeo] … [Read more...]
New November Sound Effects Libraries
We're always happy to see new independent sound effects libraries pop up on our radar, and there are a few new ones that are definitely worth noting! Aldbourne Bells is a collection of antique bells recorded by Ian Palmer, an occassional contributor here on Designing Sound. This set of sounds is all comes from his father's personal bell collection and is delivered in … [Read more...]
Ariel Gross Interview
This is an interview with our guest poster for November - Ariel Gross, Audio Director of game development studio Volition Inc, which produces such PC and console titles as the Saint's Row and Red Faction series. Check out Ariel's introduction post, and his blog 'I Feel Like a Fraud and So Can You!' Can you tell us a little about how you got into audio, and your audio career … [Read more...]
Backgrounds: Sound Design Under the Radar
Guest article by Douglas Murray Remember, all rules are meant to be broken! With that principle in mind, let's scratch the surface of the grammar and possibilities of an aspect of film sound design: backgrounds (also called BGs, atmospheres or ambiences). Backgrounds offer a powerful opportunity to use sound for maximum impact. Movies essentially need to have background … [Read more...]