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Top 10 Game Audio Mistakes

February 9, 2012 by Michael Taylor

[youtube]http://www.youtube.com/watch?v=WWR-j0Icfso[/youtube]

Jesse James Allen, Audio Director at EA Sports Tiburon, delivered an hour-long presentation to the Advaced Interactive Audio students at Full Sail University on ‘Top Ten Game Audio Mistakes’, addressing misconception such as ‘audio being a one person job’, ‘Audio is easy to integrate ‘ and ‘Video game audio cliches’

Filed Under: videos Tagged With: EA Sports, full sail, game audio, Jesse James Allen, video, video games

Comments

  1. thomas m says

    February 10, 2012 at 12:21 pm

    There was a lot of great insights in this presentation and it contained good examples of his various points. Thanks for posting!

  2. Tom Todia says

    February 11, 2012 at 5:39 pm

    It was great having Jesse Volunteer his time and knowledge to help our game audio students. Professionals who mentor young developers are heroes in my book!

  3. Ree W says

    February 16, 2012 at 8:54 am

    Awesome presentation, thanks for sharing… but was it just me or were mistakes 10, 3 and 2 all missing?  Maybe should be called Top 7 mistakes. :P  Great stuff regardless, particularly the points on dynamics and some of the suggestions for combating bad dialogue.

Trackbacks

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  2. Top 10 Game Audio Mistakes | UWS Music Tech says:
    February 29, 2012 at 1:06 pm

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