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Collaborative Challenges in Games

July 20, 2011 by Miguel Isaza

New article by Rob Bridgett on Gamasutra:

In this feature, experienced audio director Rob Bridgett (Prototype) explains how the expanded possibilities brought by modern technology have lead sound directors to have to make careful collaborative choices to support a game’s vision.

Sound Friction: Collaborative Challenges in Games

Filed Under: featured Tagged With: bioshock, challenges, collaboration, gamasutra, game audio, limbo, rob bridgett, sound design, technology, video games

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