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IGDA Perspectives – Audio

June 22, 2011 by lostchocolatelab

The Independent Game Developers Association has released the June issue of their monthly newsletter “Perspectives” which includes a healthy round up of audio related articles:

  • The Audio SIG: What’s In a Name?, Robin Arnott
  • Business Argument for Great Game Audio, John Byrd
  • Settling the Score: The History and Practice of Video Game Music, David Federman
  • Game Design Aspect of the Month: Emergence in Game Audio, Gina Zdanowicz
  • Blowing the Audience Away!, Yarron Katz
  • Getting the Action Music You Need, Michael Worth
  • Sound Advice for Sound Makers, Mary Kurek
  • Voices in Action, Ashley Zeldin
  • How Sense-Deprivation Can Promote Immersion, Robin Arnott
  • Game Audio Above and Beyond, Justin Lassen
  • Real-Time Generative Audio Environments, Stephan Schütze

You can also check out their iPad/iPhone/E-reader-Optimized version here: IGDA Perspectives June 2011

Head on over and get you fill of whats happening in Game Audio!

Filed Under: featured

Trackbacks

  1. Weekly Article Recap for 7/7 – 7/14/2011 | IPR Blog says:
    July 14, 2011 at 3:42 pm

    […] Designing Sound is linked to the Independent Game Developers Association articles from their June release of “Perspectives” – great game audio articles – SDVM, APE, MEB […]

  2. Weekly Article Recap for 7/7 - 7/14/2011 | IPR Blog says:
    February 12, 2015 at 7:49 pm

    […] Designing Sound is linked to the Independent Game Developers Association articles from their June release of “Perspectives” – great game audio articles – SDVM, APE, MEB […]

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