Audio Director Paul Weir shares a recording of a recent informal panel discussion on Mixing for Games held as part of the Association of Motion Picture Sound (AMPS).
Through AMPS (The Association of Motion Picture Sound) we had an informal panel discussion covering the common issues regarding mixing for games. The event brought together game and film audio people and topics discussed included carrying the emotional element through a game mix, the ways in which film post-production is merging with game audio, mix technology and the lack of standards.
Audio recording and other resources over on Paul’s recently minted Game Audio Cogitations blog.
Haydn Payne says
cool discussion, especially the stuff about introducing loudness standards to games, i cant wait for that to happen!