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“UDK Sound Explorations”, Tutorials, Tips and Tricks on Implementing Sound in UDK

January 25, 2011 by Miguel Isaza

UDK Sound Explorations is a new and promising blog created by sound designer Graham Gatheral with the goal of sharing his finds and tricks on implementing sound with UDK.

I’ve started recording and editing sound for a game built in UDK, so in order to get up to speed on the implementation side of things, I’ve made a basic level which I can use like a sandbox environment. When I began putting sounds into the level I found it hard to get documentation on some of the finer points of this subject, so the aim of this blog is firstly to make a record of what I’m doing, and secondly to share the findings with other UDK sound beginners!

UDK Sound Explorations – Implementing sound in UDK

Via @lostlab

Filed Under: tutorials Tagged With: development, game audio, graham gatheral, implementation, sound design, tips, tricks, tutorial, tutorials, udk, udk sound explorations, unreal, video games

Comments

  1. Tom Todia says

    January 25, 2011 at 3:59 pm

    I am looking forward to reading this blog. Thanks for sharing your UDK adventures with us Graham!

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    January 25, 2011 at 2:50 pm

    […] This post was mentioned on Twitter by Martin Kloos and Ian C. Smith, Designing Sound. Designing Sound said: "UDK Sound Explorations", Tutorials, Tips and Tricks on Implementing Sound in UDK – http://t.co/pX0vQ6K #gameaudio […]

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